City-state influence decreasing

OttoDE

Chieftain
Joined
Oct 15, 2011
Messages
2
Hey all,

Maybe this was asked already before but I could not find any similar thread.

The influence of the city-state I'm allied with starts to decrease instead of increase when I give it gold gifts. Why is that? This only seems to happen later on in the game (500+ turns). :(
 
That should never happen, unless I am not understanding you correctly,. Are you saying that you give them gold, and then you influence goes from 30 to say 10?
 
i take it this is at some point past the end of a normal time victory limit (500 turns standard). does it say the gift of gold will provide negative influence, or does it say some amount but it really gives negative?

my suspicion is it's just the natural game "inflation" amount not being capped... ie, in the first turns of a game you might get 60 influence for 500 gold, and that amount decreases as time goes on, so every 100 turns you might get 10 less and at turn 700 or something you'd start getting -10

could you post your save?
 
i take it this is at some point past the end of a normal time victory limit (500 turns standard). does it say the gift of gold will provide negative influence, or does it say some amount but it really gives negative?

my suspicion is it's just the natural game "inflation" amount not being capped... ie, in the first turns of a game you might get 60 influence for 500 gold, and that amount decreases as time goes on, so every 100 turns you might get 10 less and at turn 700 or something you'd start getting -10

could you post your save?

Yes, I already won the game through a time victory and I'm now over 700 turns (I like to wipe out the entire map :evil:).

So if I understand you well, I cannot increase my influence with City-states at this point anymore by giving them gold? (it only decreases my influence). Is there an other way to get allied with them again? Except by giving them units which goes way too slow.
 
If you have already won, the game, you might as well take out the CS's also. They will not help you unless you can do a mission for them. If you need their resources, then you have to take them out. By that time of the game your cities will always be starving. There is nothing you can do about it. The only mission that you will more than likely be able to do is attack another CS or in my game I liberated one and they were my ally for the rest of the game (over 200 influence points).

The only advantage you really loose by taking them over is the extra resource from CS policy. However even an equal amount of a resource is better than not having any of it even if it were doubled. BTW, if you need uranium, sale all your nuclear power plants. They do not give you any gold even if you have switched to just "producing" gold. In fact they cost to run via maintenance. If you need alluminum sell the hydro plants next.

At turn 1100 (600 turns after a win), for every 250 it is -10. For every 500 it is -20. For 1000 it is -85. BTW, you will get the domination win and achievment that goes with it, if you do take out that last capitol.

If you did not use save culture, then be prepared to have anarchy every third turn, due to the fact that it "makes" you change to a different policy. You can still get gold and science one of those three turns.
 
I thought the influence given is always the same? I can understand natural decay.

No... you may notice at the beginning of a standard game 250 gold->35 influence... later it will only give 30.. toward the time limit it wil give 25.

Eventually it will give 0 or negative amounts.

This means that there is No way to keep a city-state ally at that point. (except units and missions).
 
Yes, I already won the game through a time victory and I'm now over 700 turns (I like to wipe out the entire map :evil:).

So if I understand you well, I cannot increase my influence with City-states at this point anymore by giving them gold? (it only decreases my influence). Is there an other way to get allied with them again? Except by giving them units which goes way too slow.

No no, you CAN still purchase influence with gold, you just don't get as much influence for the same amount of gold. I don't know the specifics offhand, but it's just a normal facet of the game. Presumably by the late game you have more gold than you did early on, so the net effect shouldn't be all that significant - you just have to spend more gold in the late game to get the same amount of influence.
 
No no, you CAN still purchase influence with gold, you just don't get as much influence for the same amount of gold.

Nope--not in the really late game. Krikkitone, vexing, and timtofly are right. It's one of those odd "bugs."
 
Nope--not in the really late game. Krikkitone, vexing, and timtofly are right. It's one of those odd "bugs."

Oh, I see - as in "long after the game is technically over" it decreases to 0 influence for 250 gold. Sorry, I misread the earlier posts and I don't generally play my games that long past the victory. My bad :)
 
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