IronicWarrior19
Warlord
- Joined
- Dec 23, 2001
- Messages
- 151
'This is hardly unbalancing. Immortals are tough, but they are not invincible.'
Believe me it is. It only takes a small advantage for a human player to turn it into a massive lead (a good early conquest).
'I'd just like to point out that the game is supposed to be hard as hell on deity. Plus, you are wrong that 10-15 archers can be wiped out in a size one culture flip. Since the last patch, that city would not flip because of the overwhelming size of the garrison.'
They can, actually, even post patch. I was using an example from one of my own games. I lost my whole army almost, believing that flipping was impossible with such a garrison.
Believe me it is. It only takes a small advantage for a human player to turn it into a massive lead (a good early conquest).
'I'd just like to point out that the game is supposed to be hard as hell on deity. Plus, you are wrong that 10-15 archers can be wiped out in a size one culture flip. Since the last patch, that city would not flip because of the overwhelming size of the garrison.'
They can, actually, even post patch. I was using an example from one of my own games. I lost my whole army almost, believing that flipping was impossible with such a garrison.