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Chieftain
I like Civ2 better. I played Civ3 a few times but never got into it as much as Civ2. I might play again...
I hate to disapoint you but people have said manythings worse here about Civ3 and most of those didn't set of a wave of hate mail.Originally posted by one_man_assault
If only Civ3 could have the multiplayer of Civ2 and the openess of SMAC it would become the ultimate incarnation of a game +nod+
....I know this is gona set off a wave of hate mail
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Originally posted by Trip
The bit about destroying the top unit on a stack the whole stack disappearing really turned me off to Civ 2... especially in the Civil War scenario (). The North could destroy the Army of Northern Virginia in the first turn, and the whole scenario was a wash after that (did anyone playtest that scenario? ). That's one of the reasons I decided to do a Civil War scenario first instead of anything else... a lack of any good Civ-game CW scenarios.
You're right. The Civ 3 combat system is incredibly simplified compared to a game like Europa Universalis, and that's one of the things I dislike the most about Civ.Originally posted by Zouave
That was the main problem with Civ 2 - top unit destroyed equals the ENTIRE stack destroyed. I had hoped Civ 3 would give us STACK combat with realtime tactics; instead we got tedious individual unit versus individual unit battles, but at least it's a slight improvement over this aspect of Civ 2.
The published CW scenario sucked for a number of reasons, including supply issues, use of railroads, and pathetic naval warfare specifically blockade runners and amphibious invasions.
At least Civ 2 had a cheat mode - unlike Civ 3.
Originally posted by Mad Bomber
I thought that CIV 2 was better than CIV 3...
Until I played CIV 2 for nastalgia about a month ago, & now I know CIV 3 is better than CIV 2. I could not finish the game! It just seemed so cheap, & the diplomatic features of CIV 2 suck compared to CIV 3. The only thing that CIV 3 really needs is an editor so that we don't have to mod the game in order to make slight changes to the game ( in CIV 2, for example I gave Mech Inf. & Armor the ability to move as on roads, to increase mobility without them having 5 or 6 attacks per turn, Battleships ignored city walls. ranges for para;s bombers, fighters, were increased & made more potent. (Air has always been weak in CIV games), helicopters & bombers were allowed to see subs, ect.) Slight changes are needed in order to tweak any civ game to enhance the personal enjoyment of the game. Also bombardment needs to be lethal against Naval Units.
Originally posted by EdmundSpenser
Let's face it...it's obvious now, after these ten pages, that the rookies still prefer civ 3 and the vets, experienced, expert or supreme players favor the more 'classic' civ 2.
ed
Originally posted by Dinorius R.
I can't believe this thread is still going! Surely Edmund Spenser is up for some kind of award for this? Must be some kind of record here...