Civ 3 GOTM#4 *Spoiler* talks

Originally posted by Thunderfall
hmm... the spoiler thread is awfully quiet this month. I hope it's not because of the high difficulty level... :nuke:

Don`t worry, TF, that`s just because we all got killed off early on and - like the good civ-fanatics we are - we prefer not to whine too much ;)
 
My second crack at GOTM was better than my first but still no great shakes. I neglected to save around 0, unfortunately so I guess there is not much point submitting.

I found the French, found iron, found the bottleneck. My second town was at the bottleneck - think that was a mistake. My third city was by the iron. My fourth went down south. The French attacked me fairly early on. I lost and re-gained London, I lost and re-gained my town near the bottleneck. I was not able to make any headway against the French at all, but I was able to hang on to the southern half of the island. The French kept coming at me but somehow I hung on.

Then the Zulu declared war on the French and eventually I was able to win a peace and a number of techs. Fat lot of good it did me. I am miles behind everyone and losing ground. Eventually my iron ran out. I haven't built even a single wonder.

It is about 1400ad, I am the weakest civ by far, I have had to bribe people to leave me alone. I have saltpeter so I was able to build musketeers.

I have good relations with the Zulus, pretty terrible relations with everyone else. I have a snow ball's chance in hell of lasting to the end.

I really am going to have to pay attention to some of these clever opening strategies I keep reading about. It seemed to me the French were miles ahead of me from the get go and I never saw a good chance to take them on. Ho-hum, thanks for all the tips in this thread, guys, I have really enjoyed and envied your stories and your successes.
 
I'm making slow progress through the game, only played about 40 turns in the 8 hours or so i've played the game in the last week.

I managed to stop myself before attacking India and switched to killing the Aztecs instead, (an easier target because of the indian elephants not needing iron & horses). I killed off the Aztecs pretty easily, only trouble was Persia who attacked me about halfway trough my war with the Aztecs. My cities weren't very well fortified because i didn't share any continents with other civs. The persians landed about 10 units in total on my shores and managed to capture 3 cities, before i managed to fortify my positions, luckily i was in my golden age and was raking in the cash & tech for upgrades and rushing in republic (i switched just after getting astronomy).

After mopping up the aztecs I got peace with Persia by paying 2 gold :). I built up about 30 knights & some musketmen, discovered military tradition upgraded all my knights and stuck them on ships and sailed off to Persia.

I'm 3 turns into the Persian War. I did one REAL smart thing without realising it :P. I paid India to declare war on Persia for about 200 gold. Then sold Iron & Horses to them which they were getting from Perisa for 150 gold per turn :P
I captured the 2 Persian cities with Saltpeter and their capital which was about to beat me to a wonder in the first turn of the war and have held them for 2 turns now. just enough time to heal my cavalry for the next wave of attacks. I think i'll have to start razing cities, Persia has quite high culture and this war may take a while. I don't think the 30 cavalary were quite enough for the walkover I was imagining.
 
I started my first ever GOTM last night, and missed the pinch point north of my Capital, so the French managed to get there first to block off my expansion. I realised this was a desperate situation, so quit the game in disgust. I have now found, after reading the posts here, that I haven't been alone in finding this one difficult. So with hindsight, I should have kept on playing (I guess now I've read these posts it's too late to keep playing and submit a game).

However, I notice that Genuis has posted that he is 'Just about to start the GOTM' - surely he has broken the rules of the GOTM by reading the spoilers first, so his results should be null and void? If not, does this mean I can keep on playing my game and submit it anyway?
 
pompeynunn: check this thread and you`ll see how strict the rules for GOTM are. So, yes: Genius results are null and void IMO
http://forums.civfanatics.com/showthread.php?s=&threadid=15892

otherwise I wouldn`t have had to refrain from going at it again - after all I knew less then he knows by reading this thread.....

but the entire GOTM system is based on honor and we won`t be able to control reloading, restarting, "multi"-map cheating and so on....

And honestly, I can`t really believe someone should be so lucky that he reaches the results you can find in the GOTM HOF.....
 
Luck can play an important role - in this GOTM, the goody hut I found contained a settler - I thought I was set up nicely for the game (until the French beat me to the pinch point). Just a couple of moves different would have made all the difference for me.

Looking forward to GOTM #5 though - I guess the lesson I've learnt this month is to not give up too easily.
 
The rules page doesn't mention the spoiler thread. But notice the first post of this thread. What I've added should be there every first post from now on. ;) I hope that'll do the job.
Originally posted by Killer
And honestly, I can`t really believe someone should be so lucky that he reaches the results you can find in the GOTM HOF.....
Please understand that you're not the first who doesn't believe that the top players don't cheat. But they don't. It's as simply as that. :)
 
Originally posted by Thunderfall
hmm... the spoiler thread is awfully quiet this month. I hope it's not because of the high difficulty level... :nuke:

well i saw a couple of people post (me included) that they were going to have a practise emperor game on a different map first so i only started the gotm yesterday.

i'll confess straight away, i pop rushed like a scumbag. i set up about 20 towns straight away, each with one food square (soo much wheat down south!) and a barracks and pumped out those swordsmen. the french died, and i turned france into a swordsmen bootcamp.

i then suicded some tiremes, and through diplomacy mapped out the world while only giving gold away. (i did not research anything so gold is abundant).

interestingly enough, the zulu 'demanded' that i move my tireme or else and i said Ok and i teleported across an ocean to persia which was very handy.

i'm about to sail my swordsmen to india and claim the great lighthouse. also interestingly, i am the tech leader by 3-4 techs despite not researching a single one myself. the french did all the work for me and their great library filled in the gaps. oh, i love being evil now. i think i have converted to the dark side bwahhahahahah

-ChumChum
:cooool:
 
Originally posted by pompeynunn
I started my first ever GOTM last night, and missed the pinch point north of my Capital, so the French managed to get there first to block off my expansion.

hey pompeynunn, this happened to me as well and i thought i was done for. but i stopped it in two ways...

1) build a bootcamp in the southern peninsual bit with lots of wheat. you can cram about 6-7 towns down their and pump out sworsdmen for the upcoming war. when they are growing from 1-2 you can switch to wealth for some extra cash.

2) position a scout just above the pinch point. this blocks the entry for the french too and the ai is too stupid to declare war to move the scout. this means they cannot get any army to attack you without boats and we all know hoe crao the air is with coastal landings. if you don't have a scout in enemy territory like me then just sail one in. call him Bond or something like that.

the key to kicking the french's bony butt is to get iron working and then whoop for joy once you realise they have no iron. veteren (don't build regular) swordmen will cut through them like a knife through fois gras.

-ChumChum
 
Well I don't think that Genius will necessarily have his application rejected because although he posted here, you don't know that he read the thread before doing so. If he has read all the posts and then used this knowledge to his advantage then his game would be void, but it is possible just to click on the Post New Reply button at the top of the thread without reading all the posts. The submission of a GOTM has a lot to do with how honest you are, and if he says that he hadn't read any of these posts before starting then we ought to believe him. It is similar with restarts. You are not supposed to submit if you have restarted the game or played on from a previous save except if it crashed (in which case you should make as close to the same moves as possible) but if you do then you will have to live with having cheated. Not only yourself, but all the other fanatics who submitted their games. :nono:
 
Originally posted by ERIKK
Moderator Action: Please only read this thread if you know the entire map, or are quite far in the game. Playing with foreknowledge is disallowed.
Please read the forum rules: http://forums.civfanatics.com/showthread.php?t=422889

GOTM4: first it looks bad, but it's not that bad after all.

The starting position is OK, there is place for 2 fast-growing cities. After scouting southwards I thought we were alone on the island but then I suddenly made contact with the French (where did they come from???! => the north!) They had already had 3 more techs. I guess they must have had more luck with the huts, as I only found one, that gave me a map.

It was clear that it was us and the Island, so I totally focussed on settlers, grabbing the land! Research; iron and (later) horseback.

After all land was taken (real quick) I made barracks and --- IRON; our luck in this game -- swordmen! As the French didn't had iron they did the only good thing: they attacked! Suddenly there were about 10 warriers in my territory and I had at that moment not more than 3 swordsmen. It was 390BC and I wasn't really ready for this but the veteran swordsmen were superiour...

After a couple of turns skirmisch I managed to take 1 city. At 100BC I had taken 3 cities and made peace and got 3 techs in return (they still have 3 more then me). Also I got a Great Leader who hurried the GL.

It is now 270AD I made contact with the zulus, who are backwards and small. I've declard war on the French and have taken Paris. The French still have 4 more cities on the Island and a lot of colonies on the surrounding Islands (I don't even have a galley yet!). But it is clear that England is going to rule the world once again!

So, that's it for now. I think that if you don't grab the land real fast, it is going to be a real difficult game!


ERIKK :D

My hat goes off to you. I have restarted GOTM about 6 times now and I keep loosing part of my land to the french. I tried declaring war but I was way to weak. The very southern tip of my area is where I keep loosing land. I keep quiting when she does take a portion of my southern area. I guess I suck big time playing on chieftain to long I suppose is another problem. I SUCK! :king:
I don't care about high score I just was hoping to do well. I need to learn more about playing on higher difficulties. Good job on your conquest thus far! :goodjob:

Desert Fox :p
 
Originally posted by ChumChum


swordmen will cut through them like a knife through fois gras.

Just for fun I retried under 1.17f

my sowrdsmen got mowed down by those Spearmen - ratio 1 win for 4 losses offensive, 1 survivor for 3 dead in French horsmen counterattck while only 2 Horsmen died and 1 retreated!!!!!!!!!


I think this clears uo what happenes if you play GOTM4 with 1.17 - your score will be considerably lower!
 
I installed the patch halfway through my game. I had just after my initial invasion of persia. You do tend to lose a few more cavalary, but i've managed to hold onto their 2 of their saltpeter cities without them flipping. I've just sued for peace with them in 1450AD for the last one of their island cities i hadn't captured. I think another build up of troops, (because of the retreating) and I should be able to finish them off before infantry.
 
Hi all,

Seeing the blurb on this GOTM I had high hopes for the Naval warfare section of the game (if I could make it that far...It's my first Emporer level game...:eek:

I don't know who reckoned that reload crap about the french, in my game it wasn't easy, but with swordsmen the french finally disappeared, and although I've never been 1st in science I think I'm doing okay for an Emporer game.

So in short, got rid of the french, found zulus, and soon after everyone else...And they were all doing better than me.

Slaughtered the Zulus, just because they had land neaear London, unfortunately only two of their cities ever produced anything due to corruption since...nevermind eh?

Anyhow through trading I seem to be near the lead in science although in firm second in the power graph, so I got Magnetism and our SU the Man O'War - English naval superiority and all that so I started a war with Persia who aree winning so far, and got India and Aztec to join in, again with trading. Incidentally, just as the others moved into the Industrial age they startedd offering huge amounts of money for resources/luxuries which definitely helped pull me up to speed.

So back to my point, naval superiority...

I've lost virtually every F£$%^&$$ battle to be had. They crush my now iron-clad ships with ease whilst I batter myself to death on their hulls..!!! WTH! What's going on??!!?

Well so now we've been warring for ages and the populace are getting upset. Only one city has been lost, a persian city, and I'm wondering whether it's worth all the hassle now I've beefed up India and Aztec I've probably sealed my own fate...

Now I'm just bombarding their cities to spite them har har har.

Still at least I'm still alive...
 
Originally posted by JoeM
Hi all,

Seeing the blurb on this GOTM I had high hopes for the Naval warfare section of the game (if I could make it that far...It's my first Emporer level game...:eek:
...

I've lost virtually every F£$%^&$$ battle to be had. They crush my now iron-clad ships with ease whilst I batter myself to death on their hulls..!!! WTH! What's going on??!!?

well you have to realise that the english are really no better than anyone else at navel warfare, in fact they are potentially worse than six other nations. because

a) militaristic nations (of which the english are not), get cheaper harbours, thus cheapoer veteren ships and better upgrading in battle

b) the only advantage the english have is the man-of-war. sadly this is sh!t because

bi) it only lasts about 1-2 techs before being obsolete by the ironclad
bii) it still only has an attack of 3 which is equal to the galleons defence so it will lose half its battles anyway.


i have also found naval attacking to be fustrating. i think its because a lot of the time the ships are attacking have equal or similar defense/attack ratings (e.g. ironclad vs ironclad) and so it becomes difficult to predict who will win. also because you don't stack as much naval units as you do ground ones, each battle can have a much bigger factor.

i've found a solution to this is to always stack your combat naval ships in twos. you have to build twice as many ships to cover the same water area sure, but you have less losses due to ganging up and any lose you do suffer can be instantly avenged by the brother of the deceased. also being a veteran can (as always) make a big difference so make sure to produce you ships in harbours.

however before the industrial age, the ships are all so pants i don't usually bother with naval combat at all (another reason why the man-o-war sucks).

anyway, sounds like you are having a fun game. keep at it chooks.

-ChumChum
:cool:
 
Yeah I know the rules, but come on! I was hoping for an epic naval era...

Truth be told it's probably just cos I haven't figured out a good strategy, although blowing up all 6 of their silk supplies, sueing for peace and then selling them silks for 15/turn was a laugh!

Mwah hah ha ha haa!;)
 
I guess most everyone is having trouble with the GOTM. I am going to wait for the next one this months is pretty much impossible for me at least.

From all the posts I see only maybe 2-3 players are not having major problems. Playing the GOTM just proves to myself how much I suck at civ 3. I keep playing though like I am addicted to drugs. :D

Desert Fox :p
 
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