- Joined
- Nov 16, 2001
- Messages
- 2,686
It doesn't take reloading to understand how to win on Emperor difficulty, just some experience in playing at that level. Those who are familiar with "standard" procedure on higher difficulty levels know that the easiest way to catch up to the initial AI lead is through early warfare. Find the closest Civ, eliminate or disable them with an early pop-rushed military, getting all their tech for peace at some point in the conquest. It's almost required playstyle on Deity. Emperor it is just a good idea, though possible to win without.
I would say that for island maps, the Great Lighthouse should be a top priority going into the game, and early warfare helps there too. At least 1 AI is going to not have the resources to build it before you (as you are destroying their Civ), and all the fighting has a good chance of generating a leader to rush with. Playing as the English means you can research map making as your first advance, so its reasonably easy to get the Lighthouse with them.
I would say that for island maps, the Great Lighthouse should be a top priority going into the game, and early warfare helps there too. At least 1 AI is going to not have the resources to build it before you (as you are destroying their Civ), and all the fighting has a good chance of generating a leader to rush with. Playing as the English means you can research map making as your first advance, so its reasonably easy to get the Lighthouse with them.