Ok , so i can kind of understand why civ 3 isnt as deep as SMAC. I know that some of the things in SMAC wouldnt fit anywhere into the civ historical story line, BUT: Sid himself said that this game was going to take the best parts from Civ2 and SMAC Which it didnt and ill give a couple examples.
These are things that should be fixed and added in patches:
1- Biggest issue i have with the game: When Global warming starts to kick in, the game is over. WTH is the point of playing when during every turn half your land turns into desert and you cant do crap about it (except for slowing it down a LITTLE with mass transit, etc.) ???? IN SMAC you could transform squares back and pass laws with other civs to reduce pollution: WHY THE HELL WAS THAT TAKEN OUT? As it stands now, the game is over once you start building factories, WHICH YOU NEED, later in the game
2- Diplomacy is WEAK as hell now compared to the one in SMAC. You dont have many options and the AI leaders are straight up stupid. You cant coordinate battle plans with your allies like you could in SMAC, which makes the point of being allies kinda weak.
3- WHY OH WHY did they switch back to 2d terrain? Rain effects on one side of a mountain that created nice farmlands, while making the other side poor for farming and good for mining was one of the most amazing things that was added to a strategy game in SMAC. *thats just one example*
4- The AI is just plain stupid. It uses NO tactics when it comes to war, basically in every single game i have played (*with the latest version of the game 1.21*) the AI bleeds its cities down to Level1 and rushes my borders ONLY relying on numbers and not the type of units it uses.
Those are basically the biggest things that annoy me about civ3, its still a good game, but it was a step back in strategy gaming, certainly not the next SMAC for the genre.
These are things that should be fixed and added in patches:
1- Biggest issue i have with the game: When Global warming starts to kick in, the game is over. WTH is the point of playing when during every turn half your land turns into desert and you cant do crap about it (except for slowing it down a LITTLE with mass transit, etc.) ???? IN SMAC you could transform squares back and pass laws with other civs to reduce pollution: WHY THE HELL WAS THAT TAKEN OUT? As it stands now, the game is over once you start building factories, WHICH YOU NEED, later in the game
2- Diplomacy is WEAK as hell now compared to the one in SMAC. You dont have many options and the AI leaders are straight up stupid. You cant coordinate battle plans with your allies like you could in SMAC, which makes the point of being allies kinda weak.
3- WHY OH WHY did they switch back to 2d terrain? Rain effects on one side of a mountain that created nice farmlands, while making the other side poor for farming and good for mining was one of the most amazing things that was added to a strategy game in SMAC. *thats just one example*
4- The AI is just plain stupid. It uses NO tactics when it comes to war, basically in every single game i have played (*with the latest version of the game 1.21*) the AI bleeds its cities down to Level1 and rushes my borders ONLY relying on numbers and not the type of units it uses.
Those are basically the biggest things that annoy me about civ3, its still a good game, but it was a step back in strategy gaming, certainly not the next SMAC for the genre.