Civ 3 Quiz

or rocketry(or I'm becoming silly?)
 
Nationalism? and Space flight

NATIONALISM
Enables Conscription of Units.
Enables Mobilization Levels.
Enables Mutual Protection Pacts.
Enables Trade Embargoes.
Rifleman (Unit)

SPACE FLIGHT
Tactical Nuke (Unit)
SS Cockpit (Improvement)
SS Docking Bay (Improvement)
SS Engine (Improvement)
Apollo Program (Wonder)
 
barbslinger said:
Nationalism? and Space flight

NATIONALISM
Enables Conscription of Units.
Enables Mobilization Levels.
Enables Mutual Protection Pacts.
Enables Trade Embargoes.
Rifleman (Unit)

SPACE FLIGHT
Tactical Nuke (Unit)
SS Cockpit (Improvement)
SS Docking Bay (Improvement)
SS Engine (Improvement)
Apollo Program (Wonder)

Correct. :goodjob: Your turn barbslinger.

Both Nationalism and Space Flight techs give the most " stuff ".
 
Which unit has the worst Attack to shield cost ratio. Ex: Sword Attack 3, Shields 30 is 1:10.
 
barbslinger said:
Which unit has the worst Attack to shield cost ratio. Ex: Sword Attack 3, Shields 30 is 1:10.
ahhh... the carrier, 1:180
(or, a stretch, a pikeman in an army, 1:430)
 
OK my first quiz question for you guys (hope it's not to easy/ has not been asked before...):
What is the largest possible number of science beakers that could be produced by a single city in civIII? edit: It has no special terrain resources, e.g. gold, diamonds, whales, etc.
 
Well, I might not be exactly right, but I think that you should be able to get in excess of 500 beakers, in a perfect city!
1. Commercial
2. Rivers
3. Roads + Rails
4. Irrigation
5. All science improvements
6. Newton's, Copernicus, and SETI
7. Metropolis with large pop (30-40)
8. Golden Age
9. Scientists for extra citizens

I don't think I missed anything, but here's my screenshot of my research!
All those beakers!!! :eek: :lol: :D
 

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I believe with a little tweaking you could get more. Change all terrain to Flood Plain, then use the extra citizens as Scientists and be in a Republic/Demoracy.

I realise you can't have Colossus with SETI and Research Lab so I scrapped that idea.
 
I'll try that in a minute, but here is one that I did a little better on ;)

Edit: I did with with Floodplains + wheat, and it was In the 500's IIRC. Not as good as below. I managed to get 3 more btw (847), by adding a settler instead of a worker just before it began to starve.

I'm about 70% sure that's as good as it'll get :)

EDIT2: :blush: I didn't even read the question, I just read James' post, and assumed y'all were trying to get the most beakers. Again, :blush:
Thought it was kinda odd that there were no resources...
 
Whoa! That's a lotta beakers! However, I did say that there couldn't be special terrain resources (i.e. diamonds)... I was thinking of a commercial metropolis on a 1 tile island with all coastal tiles and the following wonders and improvements:

hospital
harbor
commercial dock

library
university
research lab

Copernicus's Observatory
Newton's U.
SETI

but w/ C3C giving scientists 3 beakers/turn, I think you are probably right about the floodplains giving you enough food and pop to use the 22 citizen scientists! Nice screenshot, GB- feel free to take the next question. :goodjob:
 
Lord Jimbob, this test is on vanilla civ (people should read the rules...) so you cannot have a commercial dock and the 3 beakers/turn doesn't count.
 
the mormegil said:
Lord Jimbob, this test is on vanilla civ (people should read the rules...) so you cannot have a commercial dock and the 3 beakers/turn doesn't count.
You're right morm- I've been looking at PTW- I should pay attention to my own rules! :blush: I'll fiddle around w/the editor when I get off of work and see how the land-locked vs. island scenario plays out in vanilla CivIII.

edit: The one-tile island setup doesn't look so good without the benefit of commercial docks... The only way to get a comparable boost is to have a river at each of the 20 tiles in the city radius (virtually impossible in a 'real' game), and as Gainy showed, a floodplain at every tile (certainly impossible!). But, minus the gems and 2 extra C3C beakers per scientist, and plus a glden age and the extra 9 scientists I managed to fit into my city, the best answer=~489. Good enough, Gainy, go ahead!

FPeinsteinville.jpg
 
24 hour time limit's up. the quiz seems to have lapsed over the weekend- maybe everyone's glued to the GOTM page anticipating the imminent arrival of GOTM32? here's a much simpler question: given a stock 540 turn game, in what year will you be exactly half way finished (i.e. at turn 270 w/270 to go)?
 
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