Sgtwolf00
Potential genius
So it's either Mob's, Hoop's, Dude's or Natan's design. But the one I'm going to go for is Dude's Spain design!
Ayyyyy I love it it's been a whiiiile since there's been one of those. Mechanic later
"Chopping forests and jungles provides experience/levels up spies."
Extra points for both.
The Soviet Union (Vladimir Lenin)
UA: Workers of the World, Unite!: Chopping down forests and jungles allows workers to gain experience and earn promotions*. (Barracks and such also increase worker's XP). Forests and Jungles adjacent to your territory may also be chopped down. Workers are trained 25% faster than usual.
UU: Cheka Agent (Replaces the Great General): When stationed within a friendly city, it acts as a rank II spy, allowing it to catch enemy spies trying to steal a technology. Additionally, it may be stationed next to city states to conduct propaganda, allowing you to lose influence with them at only half the normal rate.
Furthermore, when a Cheka Agent is captured by a Barbarian or Rebel, it has an 80% chance of catching the unit (it spots its rebellion/assasination attempt). It then has a 33% chance of enslaving it as a worker (send it to a labour camp) and a 67% chance of killing it. It may only enslave a rebel to a maximum of 2 times (it will simply kill the 3rd, 4th, etc. rebel).
UB: Soviet State controlled industry (replaces the Factory): In addition to the normal yields of a factory, the State Controlled Industry provides an additional +1 production on tiles with a Post-Industrial Era strategic resource (Coal, Uranium, Aluminum and Oil). Additionally, it costs no maintenance and provides +1 local Happiness.
Spoiler Workers' Promotions :
Productionist I, II and III: 15% extra improvement construction speed
Connectionist I, II and III: 20% construction speed if building a road or railroad
Training I, II and III: +1 sight and +1 movement points
Volunteer Worker (requires Production III or Connectionist III): Makes the unit maintenance-free. Additionally, it grants 10 gold if it completes an improvement.
Terrain Ascender (requires Connectionist III or Training III): Makes the unit ignore terrain cost
Atlantean (requires Training III or Production III): Allows the unit to also improve water resources like a workboat (it is consumed when doing so)
Red Terror: As the Soviet Union, enslave a Rebellion unit with a Cheka Agent next to a city with State Controlled Industry