bengalryan9
Emperor
- Joined
- Nov 13, 2018
- Messages
- 1,193
This thread marks the end of our civilization discussion threads (for now) as we finish up with the last alphabetical civilization in the last age of the game – Siam. Siam is a cultural and diplomatic civilization with a starting bias towards ivory. Their associated wonder is Doi Suthep, which gives a base +4 influence as well as +5 culture and gold for every city state you are suzerain of. Siam can be unlocked by playing as Khmer, Chola, or Dai Viet earlier in the game, by choosing either Ashoka, either Himiko, Jose Rizal, or Trung Trac as your leader, or by having 4 temples or improving 3 ivory.
Their unique ability is Itsaraphab, which grants a special diplomatic action that allows you to immediately convert an independent power into a city state with you as its suzerain, though this action is more expensive than the normal befriend action.
Their unique military unit is the Chang Beun, a field cannon replacement with increased ranged strength and movement that can move after attacking.
Their unique civilian unit is the Uparat, a great person with a wide variety of potential outcomes. I’m not going to list them all but most are related to helping you convert city states or give bonuses related to the number of city states you are suzerain of. They can only be trained once you’ve befriended an independent power, though.
Their unique infrastructure is the Bang, which gives +3 culture and +3 happiness to navigable river tiles (note: there are events that increase the culture yield).
Siamese Civics:
Nine Gems – unlocks the Bang, the State Railway tradition, and gives +2 culture for every civilization relationship above friendly. At mastery it unlocks the Sakdina tradition and gives +2 influence for every civilization relationship above friendly.
Mandala – unlocks the Prathetsarat tradition and gives +6 CS to Chang Beun units in or adjacent to city states you are suzerain of. At mastery it unlocks Doi Suthep, the Mueang tradition, and gives +2 culture to the palace for every city state you are suzerain of.
Sriwilai – gives +2 culture for every active diplomatic action with another civilization, and at mastery gives +5 culture and +2 gold for every trade route with another civilization
Siamese Traditions:
State Railway - +2 influence on gold buildings
Sakdina - +2 happiness in cities for each city state you are suzerain of
Mueang - +5 gold for each allied city state
Prathetsarat - +20% influence towards initiating diplomatic actions with city states
What are your thoughts on Siam? Are they strong, weak, or just right? What parts of their kit do you like the most, and where do you find them lacking? Do you have any preferred strategies or interesting tips when playing as them? Which other civs and leaders pair well with them? Let’s discuss!
Their unique ability is Itsaraphab, which grants a special diplomatic action that allows you to immediately convert an independent power into a city state with you as its suzerain, though this action is more expensive than the normal befriend action.
Their unique military unit is the Chang Beun, a field cannon replacement with increased ranged strength and movement that can move after attacking.
Their unique civilian unit is the Uparat, a great person with a wide variety of potential outcomes. I’m not going to list them all but most are related to helping you convert city states or give bonuses related to the number of city states you are suzerain of. They can only be trained once you’ve befriended an independent power, though.
Their unique infrastructure is the Bang, which gives +3 culture and +3 happiness to navigable river tiles (note: there are events that increase the culture yield).
Siamese Civics:
Nine Gems – unlocks the Bang, the State Railway tradition, and gives +2 culture for every civilization relationship above friendly. At mastery it unlocks the Sakdina tradition and gives +2 influence for every civilization relationship above friendly.
Mandala – unlocks the Prathetsarat tradition and gives +6 CS to Chang Beun units in or adjacent to city states you are suzerain of. At mastery it unlocks Doi Suthep, the Mueang tradition, and gives +2 culture to the palace for every city state you are suzerain of.
Sriwilai – gives +2 culture for every active diplomatic action with another civilization, and at mastery gives +5 culture and +2 gold for every trade route with another civilization
Siamese Traditions:
State Railway - +2 influence on gold buildings
Sakdina - +2 happiness in cities for each city state you are suzerain of
Mueang - +5 gold for each allied city state
Prathetsarat - +20% influence towards initiating diplomatic actions with city states
What are your thoughts on Siam? Are they strong, weak, or just right? What parts of their kit do you like the most, and where do you find them lacking? Do you have any preferred strategies or interesting tips when playing as them? Which other civs and leaders pair well with them? Let’s discuss!