dmc1228
Chieftain
- Joined
- Apr 22, 2020
- Messages
- 2
I'd like to see a Casus Belli for going to war immediately when another Civ gets away with espionage with a spy. Players should be able to declare war if a tech is stolen, money is stolen, art or writing and such is stolen, even if an industrial zone is pillaged. Today the player just has to deal with it, no re-course is allowed until after denouncing and waiting 5 turns.
I also liked the previous versions of the game where players had the ability to gift units to a city state to help them out when they have been attacked.
Warmonger penalties should be reduced or eliminated when a player gets attacked by another civ. If I'm going to get attacked, if I can beat the opponent back then they have to pay, and the player should be allowed to take 1 city with no warmonger penalties.
I also liked the previous versions of the game where players had the ability to gift units to a city state to help them out when they have been attacked.
Warmonger penalties should be reduced or eliminated when a player gets attacked by another civ. If I'm going to get attacked, if I can beat the opponent back then they have to pay, and the player should be allowed to take 1 city with no warmonger penalties.