Jurimax
Duke of Flanders
Exactly as I thought, no need to overreact and wait for confirmation and explanation from 'official' sources.
Originally posted by Mike B. FIRAXIS
One thing missing from the patch notes is that the '*' in the right-click menu used to denote elite units who have produced a great leader has been put back. I'm not sure where it went but it's back now.
Originally posted by Charis
Eliliang's approach and graph was nice, except that I think Tavis's comments describe a best 3-of-5 approach. No matter the order calculated or implementation scheme, the units needs to win 3 rolls to get the hp victory.
Charis
Originally posted by eliliang
This really depends on how Tavis's comment of "If there is a tie, it retries" is interpreted. Does it re-roll all four results again, or is there a single tie-breaker roll?
[Tavis: Which way is it actually being done in the patch?]
Did you read Mike.B's response?Originally posted by LKendter
If the combat system breaks as badly as I fear - I may shelf C3C again.
Originally posted by Mike B. FIRAXIS
Think of each round of combat as the attacker rolling dice to see if they hit the defender. If the number rolled is greater than or equal to the defense value, the attacker hits; otherwise, the defender hits. The change we made was to the way the attacker rolls the dice. The attacker now rolls multiple times and the result is the average of all the rolls.
Originally posted by Kami_Mercenary
Ok people now think about this. If your army is comprised of mostly weaker units than your enemy, did it occur to you that you mighht *deserve* to lose? If your forces are weaker than resort to diplomacy duh. Otherwise you deserve to get whipped if you're attacking someone better than you. Here's a hint. Spend some turns getting tech advances and building a better military. Then you won't have reason to whine so much because you'll stand a better chance. I mean, come on people. This is NOT going to ruin the game, if it was do you think that these people who are highly intelligent and understand the game better than we do would willingly make the game worse? Don't be dumb.
Originally posted by Kami_Mercenary
Ok people now think about this. If your army is comprised of mostly weaker units than your enemy, did it occur to you that you mighht *deserve* to lose?
I'm not sure where this attitude comes from, but many of the players urging that the new combat calculations be reconsidered are some of the best Civ3 players in the world (T-Hawk, Charis, Sirpleb, Arathorn, LKendter, Nad, Alexman, Ridgelake, etc), who know it just as well as any of the developers.Originally posted by Kami_Mercenary
Ok people now think about this. If your army is comprised of mostly weaker units than your enemy, did it occur to you that you mighht *deserve* to lose? If your forces are weaker than resort to diplomacy duh. Otherwise you deserve to get whipped if you're attacking someone better than you. Here's a hint. Spend some turns getting tech advances and building a better military. Then you won't have reason to whine so much because you'll stand a better chance. I mean, come on people. This is NOT going to ruin the game, if it was do you think that these people who are highly intelligent and understand the game better than we do would willingly make the game worse? Don't be dumb.