hawai_74
mac über alles
Civ IV is now announced for 2005, ok fine... but, for you mac cfc'ers how many chances it will come at the same time for mac???
It's not too difficult to pogram for both platforms ... if you plan for it. I don't get the impression that the Civ programmers spend much time trying to make it easy to port to the Mac. They use M$ proprietary technology for game networking, and PC-specific file formats like .pcx. Some of this has been dealt with, to some extent, when Brad Oliver and Westlake did the port of CivIII, but what's the betting that they've put a few more gotcha's in CivIV? I recommend against holding your breath.hawai_74 said:i was thinking at a game like warcraft... both pc & mac. I'm wondering if it's harder to program for the both OS ?
The game is written using flexible XML data files and the Python scripting language,...
AlanH said:They use M$ proprietary technology for game networking, and PC-specific file formats like .pcx. Some of this has been dealt with, to some extent, when Brad Oliver and Westlake did the port of CivIII, but what's the betting that they've put a few more gotcha's in CivIV? I recommend against holding your breath.
Mavfin said:Macsoft did the original Mac port, but Bioware handled all patches, and the PC expansions would work on the Mac version.