I'm not confident in my Excel programming... so, I wonder if someone would be willing to add the following Warlords updates to the ref charts. I found them in the various posts on Warlords changes in these forums and have verfied most of them myself in-game. Thanks!
* Heroic Epic requires a level 5 unit (as oposed to 4 previously) and West
Point level 6 (as oposed to 5)
* Barracks provide only +3XP (instead of +4XP) but are cheaper (50 hammers
instead of 60)
* Castles provide +1 Trade route (the benefit expires with Economics)
* Chariots get +100% attack vs. Axemen (only attack)
* Chariots have +10% retreat chance (instead of +20%)
* Drill II-IV provide -20% collateral damage also (besides the original
first strikes)
* Redcoats reduced to 14 strength (from 16)
* Cossacks reduced to 15 strength (from 18)
* Horse Archers have reduced (-10%) City Attack but get +20% retreat chance
* Forts can be built over forests
* Fascism gives a free Great General for the first civilization that discovers
it
* Siege units (except Machine Gun) are immune to collateral damage
* Forts act as a city for combat purposes
* Machine Guns promote to Mech. Infantry instead of SAM Infantry
* Siege class units always defend last, regardless of their remaining strength
* The Spiral Minaret gives +2gold per building (instead of +1)