Civ Switching - Will it prevent you from buying Civ 7?

Civ Switching - Will it prevent you from buying Civ 7?


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That's one perspective and certainly the one endorsed by most governments and the curricula they approve, but the idea that these civs have been continuous for thousands of years is debatable. Real history is a lot messier than textbook presentations.


I assume that Hatshepsut's historical path will be Egypt > Abbasids > ???.
The civilizations have been continuous. They have changed, they have evolved, they have been influenced by other civilizations, but they have nonetheless been continuous. No one is saying that today's Chinese are the same as the ones from antiquity.
Having Hatshepsut as the leader of the Abbasids does not make things more logical. And are the Abbasids even confirmed? In the showcase we were shown that the "historical" path for Hatshepsut is Egypt > Songhai > Buganda.
 
The civilizations have been continuous.
Making it a statement does not make it a fact. :dunno:

And are the Abbasids even confirmed? In the showcase we were shown that the "historical" path for Hatshepsut is Egypt > Songhai > Buganda.
Yes, the Abbasids have been confirmed, and in the PAX showcase they instead used the term "regional" path for Egypt > Songhai.
 
No civilization has lasted throughout history? I think the Chinese, the Greeks, the Japanese, and some others will disagree.
Yes, China has always been a capitalist post-communist Party state, Japan has always been a post-imperial post-wartime power, and Greece has always bee- I'm sorry I can't keep this up for Greece of all places. Greece? The country of lots of little countries that got conquered by a Macedonian that had a whole sea of other little countries that to this day celebrate the ways in which culture differs historically between each of the islands (I was in Crete a week ago).

Not aiming for a political derail, but really? These are the examples you've chosen?
 
Yes, China has always been a capitalist post-communist Party state, Japan has always been a post-imperial post-wartime power, and Greece has always bee- I'm sorry I can't keep this up for Greece of all places. Greece? The country of lots of little countries that got conquered by a Macedonian that had a whole sea of other little countries that to this day celebrate the ways in which culture differs historically between each of the islands (I was in Crete a week ago).

Not aiming for a political derail, but really? These are the examples you've chosen?
Pop-history, you know.
 
Yes, China has always been a capitalist post-communist Party state, Japan has always been a post-imperial post-wartime power, and Greece has always bee- I'm sorry I can't keep this up for Greece of all places. Greece? The country of lots of little countries that got conquered by a Macedonian that had a whole sea of other little countries that to this day celebrate the ways in which culture differs historically between each of the islands (I was in Crete a week ago).

Not aiming for a political derail, but really? These are the examples you've chosen?
🤦‍♂️Did you even read what I wrote? Did I write that China was always a capitalist post-Communist party state? No. I wrote that the Chinese people have always had entities in the region known now as China since time immemorial. The same can be said of the Japanese and the Greeks. So yes, these are the examples I chose. The current nation of Greece traces its roots back to antiquity, and speaks Greek - a language that was spoken by the ancient people of Greece. Culture and language have evolved with time, and this is what Civilization should be about. The Greeks, Chinese, and Japanese are just a few examples of civilizations that have made it from antiquity to our time, their culture influenced by the various events that had happened to them throughout history. No one says the people of antiquity have stayed the same to this day.
Making it a statement does not make it a fact. :dunno:
Um... yeah, just like making a statement that what I said was not true. You are basically saying that people are not tied to their own roots and history, and new civilizations simply emerge out of nowhere once every while.
Yes, the Abbasids have been confirmed, and in the PAX showcase they instead used the term "regional" path for Egypt > Songhai.
Ah, "regional", 'cause that makes more sense. First, they went against history, now, they are going against geography. Everyone knows that Egypt and Mali are in the same region...
 
Ah, "regional", 'cause that makes more sense. First, they went against history, now, they are going against geography. Everyone knows that Egypt and Mali are in the same region...

Close enough for horseshoes and hand grenades, or something. The MSTK3000 rules apply here, I think.
 
Um... yeah, just like making a statement that what I said was not true. You are basically saying that people are not tied to their own roots and history, and new civilizations simply emerge out of nowhere once every while.
No, that's not what I said. I had a post typed up, but I think it would be better to withdraw from this conversation. I have no vested interest in your opinion of history or of Civ7.
 
Ah, "regional", 'cause that makes more sense. First, they went against history, now, they are going against geography. Everyone knows that Egypt and Mali are in the same region...
Mali is closer by land to Egypt and Aksum than Mali to any other civs
It not because of Egypt the it unlocks Songhai, its because of Songhai that Egypt unlocks it.

If they had an Age 1 West Africa they would probably knock Egypt off *especially if they had an eastern Africa civ Age2 for Egypt to go to instead
 
Did you even read what I wrote? Did I write that China was always a capitalist post-Communist party state? No. I wrote that the Chinese people have always had entities in the region known now as China since time immemorial. The same can be said of the Japanese and the Greeks. So yes, these are the examples I chose. The current nation of Greece traces its roots back to antiquity, and speaks Greek - a language that was spoken by the ancient people of Greece. Culture and language have evolved with time, and this is what Civilization should be about. The Greeks, Chinese, and Japanese are just a few examples of civilizations that have made it from antiquity to our time, their culture influenced by the various events that had happened to them throughout history. No one says the people of antiquity have stayed the same to this day.
Modern Greeks have more in common with modern Turkish than they do with Ancient Greeks: religion, forms of government, world views, social norms, concepts of citizenship, national attachments, ideologies are all so close between the two nations that they can effectively communicate to one another exactly what it is that the other does wrong.

Throw a modern Greek into Ancient Greece, and even if you were to grant for the sake of argument that he was capable of talking perfectly with ancient Greeks, the modern Greek would have little of the conceptual understanding necessary for proper communication. Sure, he could point to a mountain, say, "that's a mountain", and the other Greek would nod, "yep, sure is". Yet, as the modern Greek explained his conception of "greekness", the ancient Greek would eye him with confusion, especially at the fact that his favourite Greek just happens to be from Macedon.

But don't tell them I said this. I don't want angry Greeks at my door.
 
But don't tell them I said this. I don't want angry Greeks at my door.
I was going to say, don't say that aloud in Greece (even if it's true). :lol:
 
Modern Greeks have more in common with modern Turkish than they do with Ancient Greeks: religion, forms of government, world views, social norms, concepts of citizenship, national attachments, ideologies are all so close between the two nations that they can effectively communicate to one another exactly what it is that the other does wrong.

Throw a modern Greek into Ancient Greece, and even if you were to grant for the sake of argument that he was capable of talking perfectly with ancient Greeks, the modern Greek would have little of the conceptual understanding necessary for proper communication. Sure, he could point to a mountain, say, "that's a mountain", and the other Greek would nod, "yep, sure is". Yet, as the modern Greek explained his conception of "greekness", the ancient Greek would eye him with confusion, especially at the fact that his favourite Greek just happens to be from Macedon.

But don't tell them I said this. I don't want angry Greeks at my door.
Again, you are repeating the same thing over and over, not even noticing that this is is not what I said. I did not say modern Greeks are the same as ancient Greeks. Even modern Canadians are not the same as 19th century Canadians. What I am saying is that every nation has its history, and saying that the modern nations of the world are separate from their history is simply wrong. Of course modern Greeks are not like ancient Greeks, a lot has happened since, but they are still Greeks. The history of the Greek people does not begin with their independence from the Ottomans. This is just the history of modern Greece, or rather even its first episode, as modern Greece itself has undergone a lot, like occupations, revolutions, and military juntas. Is each such episode a civilization of its own? Or is it a part of the overall history of the Greek people?
And the main point you are missing here is I am not talking about whether the game is realistic or not, or the way it reflects history, but rather the fact the game has abandoned its main concept. And it did not even invent a new one, it stole one from another game.
So basically, the problem here is not whether the game is realistic or not, and not whether civilizations have changed in real history or not, but whether the game remains loyal to itself. The Civilization series has changed with every iteration of the game, and it did stuff people liked and stuff people did not like, but it always was Civilization because it always revolved around the same concept. Once you remove such a central pillar of the game, you are giving us a different game. Humankind took the overall idea of Civilization, but with its concept of changing civs midgame has basically presented us with something completely different. Humankind is not Civilization, and this is a good thing. It did not just copy/paste, it did its own thing that Civilization was not. And now, the creators of Civilization have decided to simply copy/paste Humankind. They may make a good Humankind game, but it will not be a Civilization game, because they have removed the main concept of the series, and replaced it with Humankind's.
 
Did I write that China was always a capitalist post-Communist party state? No. I wrote that the Chinese people have always had entities in the region known now as China since time immemorial.
No, that's not what you wrote. Not that what you typed here particularly means anything either; it's like saying we as humans had entities on Earth since we crawled out of the ocean. But hey.

You have an opinion and that's fine. It's nowhere near fact and it doesn't really relate to what we know about the game, but that's fine. Enjoy whichever Civ(s) work for you.
 
What I am saying is that every nation has its history, and saying that the modern nations of the world are separate from their history is simply wrong.
True but the history of a nation is not Just the history of that location

To understand Greek History you have to understand Turkish history and Roman history and Judean history and Phoenecian history and Sumerian history... because all those groups had a big impact (some only in specific ways but that also means they are civs whose Historical (not just regional) paths could lead to modern Greece

That also means that Ancient Greek history is a part of the history of every European (or 'European colonial') civ as well as many throughout Western Asia, Northern Africa... and so if Ancient Greece goes to Byzantines goes to Ottomans or Russia, well that IS part of their history even if it is not part of their current or even past territory.
 
Once you've tried the civilisation switching, you won't be able to do without it.
It's both logical - no civilisation has lasted throughout history - and very useful for reorienting your strategy.

And you are basing this on what exactly?

Play all the semantics games you want, the bottom line is that Civ had always been a sandbox, and now it’s a forced narrative.

That is a huge change, arguably as big as Fallout 76 trying to turn a single player RPG into an always online PvP, or Halo going from a scripted story based shooter to an open world one.
 
No, that's not what you wrote. Not that what you typed here particularly means anything either; it's like saying we as humans had entities on Earth since we crawled out of the ocean. But hey.
Again, NOT what I wrote and NOT what I meant. Not every nation has existed since the beginning of time. Some are ancient, like the Greeks, Chinese, Japanese, etc. Some are newer, like the Americans, Brazilians, etc. Some exist to this day, some do not. But every nation has its history, and it is not the history of just one regime or entity.

@IgorS do you think Greece and Turkey should be represented as different entities in the game?

There is your answer.
Yes. Because Greece and Turkey are two different nations. And if you are going to say that Turkey was settled by Greeks before the Turks came - see the answer above. I was replying to the statement that "no civilization has existed from antiquity to our time", and I was giving Greece as an example of this particular case. I did not imply every civilization has existed from ancient times. So I really don't understand what answer you were trying to give me here.
True but the history of a nation is not Just the history of that location

To understand Greek History you have to understand Turkish history and Roman history and Judean history and Phoenecian history and Sumerian history... because all those groups had a big impact (some only in specific ways but that also means they are civs whose Historical (not just regional) paths could lead to modern Greece

That also means that Ancient Greek history is a part of the history of every European (or 'European colonial') civ as well as many throughout Western Asia, Northern Africa... and so if Ancient Greece goes to Byzantines goes to Ottomans or Russia, well that IS part of their history even if it is not part of their current or even past territory.
Again, NOT what I said. I did not talk about specific locations. I talked about nations and cultures.
Of course cultures have influenced each other over the years, of course histories of different nations and cultures overlap, but it still does not give us the right to say that basically nations do not exist, and we can just mix them all together based on the fact they are on the same continent.
In your example Greece to Byzantines makes sense. But then Byzantines to Ottomans or Russia is already very problematic. The Ottomans may be less problematic because of the same location and the same cities (they even kept calling Istanbul Konstantiniyye), but still we are talking about people who have drastically changed the culture of the place. It is just like having the Iroquois turn into the Americans. Same location, but it is a 180 degree change in pretty much everything.
I'd rather play with the same civ from antiquity to the end of the game. It also makes more sense gameplay-wise. Imagine you are playing "Cities Skylines", and you are building you city from scratch. Then, all of a sudden, the game tells you, OK, enough, you can't continue with this city anymore, from now on, you are building another city. Or the game just randomly redesigns your city, changing the districts and buildings to something else.
 
Again, NOT what I wrote and NOT what I meant. Not every nation has existed since the beginning of time. Some are ancient, like the Greeks, Chinese, Japanese, etc. Some are newer, like the Americans, Brazilians, etc. Some exist to this day, some do not. But every nation has its history, and it is not the history of just one regime or entity.


Yes. Because Greece and Turkey are two different nations. And if you are going to say that Turkey was settled by Greeks before the Turks came - see the answer above. I was replying to the statement that "no civilization has existed from antiquity to our time", and I was giving Greece as an example of this particular case. I did not imply every civilization has existed from ancient times. So I really don't understand what answer you were trying to give me here.

Again, NOT what I said. I did not talk about specific locations. I talked about nations and cultures.
Of course cultures have influenced each other over the years, of course histories of different nations and cultures overlap, but it still does not give us the right to say that basically nations do not exist, and we can just mix them all together based on the fact they are on the same continent.
In your example Greece to Byzantines makes sense. But then Byzantines to Ottomans or Russia is already very problematic. The Ottomans may be less problematic because of the same location and the same cities (they even kept calling Istanbul Konstantiniyye), but still we are talking about people who have drastically changed the culture of the place. It is just like having the Iroquois turn into the Americans. Same location, but it is a 180 degree change in pretty much everything.
I'd rather play with the same civ from antiquity to the end of the game. It also makes more sense gameplay-wise. Imagine you are playing "Cities Skylines", and you are building you city from scratch. Then, all of a sudden, the game tells you, OK, enough, you can't continue with this city anymore, from now on, you are building another city. Or the game just randomly redesigns your city, changing the districts and buildings to something else.
The whole point of Civ7s model is that you can build your civilization. Modern Greek culture isn’t just ancient Greek culture with iphones and orthodoxy. It contains aspects of dozens of other cultures that ruled over (or were ruled by people in) Greece, as well cultures of people that moved into Greece or traded, or communicated, with people in Greece.

If you want to call both modern and ancient Greek cultures “Greek”, that’s fine, but that’s a bit like calling a grilled cheese and a piece of sliced bread both “bread”. (and also neglecting that bread could have taken many different paths)

If you want to take ancient Greece, and build some approximation of modern Greece that’s fine (and you should get the ability to name your civ as such)…but if you (or another player) wants to use ancient Greece as the base for their Desert raiding civ that’s ok as well.
 
The whole point of Civ7s model is that you can build your civilization. Modern Greek culture isn’t just ancient Greek culture with iphones and orthodoxy. It contains aspects of dozens of other cultures that ruled over (or were ruled by people in) Greece, as well cultures of people that moved into Greece or traded, or communicated, with people in Greece.

If you want to call both modern and ancient Greek cultures “Greek”, that’s fine, but that’s a bit like calling a grilled cheese and a piece of sliced bread both “bread”. (and also neglecting that bread could have taken many different paths)

If you want to take ancient Greece, and build some approximation of modern Greece that’s fine (and you should get the ability to name your civ as such)…but if you (or another player) wants to use ancient Greece as the base for their Desert raiding civ that’s ok as well.
Again, you are completely ignoring what I am saying. Of course Greek culture contains aspects of other cultures, yet it also remains Greek. Cultures influence each other, and the Civilization series has addressed this aspect in pretty much every iteration. In Civ VI you have cultures influencing other civilizations and applying pressure, causing loyalty to drop and cities to flip. Back in Civ III you had citizens of other cultures living in your cities. What they are doing in Civ VII is simply taking this aspect to the extreme. In every civilization game you could make your civilization develop in different paths, adapting to your surroundings and your neighbours in a way more natural and fluent way, as it has happened in history. Civ VII just lets you change your civilization completely. You were Egyptian, bam! Now you are Mongol. You are not Egyptian adapted to an environment with horses, you are just Mongol, period. You were Mediterranean, now, all of a sudden you have become East Asian. You were building pyramids and working floodplains, now you ride horses and live a nomadic life. And even if the change is less radical, like turning into the Songhai, it is still a very questionable game mechanic.
 
Again, you are completely ignoring what I am saying. Of course Greek culture contains aspects of other cultures, yet it also remains Greek. Cultures influence each other, and the Civilization series has addressed this aspect in pretty much every iteration. In Civ VI you have cultures influencing other civilizations and applying pressure, causing loyalty to drop and cities to flip. Back in Civ III you had citizens of other cultures living in your cities. What they are doing in Civ VII is simply taking this aspect to the extreme. In every civilization game you could make your civilization develop in different paths, adapting to your surroundings and your neighbours in a way more natural and fluent way, as it has happened in history. Civ VII just lets you change your civilization completely. You were Egyptian, bam! Now you are Mongol. You are not Egyptian adapted to an environment with horses, you are just Mongol, period. You were Mediterranean, now, all of a sudden you have become East Asian. You were building pyramids and working floodplains, now you ride horses and live a nomadic life. And even if the change is less radical, like turning into the Songhai, it is still a very questionable game mechanic.
The “Bam” (big change every 100-200 turns) is because having partial change every 10 turns would get annoying.

Also, it is not a switch, it is layered
Egypt->Mongol will have different Era2 bonuses than
Greek->Mongol or
Maya->Mongol

Because what you have in Era1 carries over.


The similarities between modern and ancient Greek cultures are the location, and the fact that one of the ingredients in one is the other…..And the NAME

This is why They need to let you Choose the NAME of your civ.

Because if you want to leverage the horses you found into a Medieval Alexandrian Conquest, you should be able to say this is still “Greek” culture. (or say that tradition of philosophy was part of the Mongol civs past..as you choose)
 
I’ve already pre-purchased Civ 7 but I feel they need to flip it from being Leader centric to Civilization centric. In other words, the Civilization you pick remains constant throughout the ages, undergoing societal change as needed but your Leader is what you change after every Era. This would require generating Leaders for each Civ for each Era but given that each Civ starts on roughly equal footing, consider it a challenge. Take for example America. Antiquity age would have Founding Father leaders like Ben Franklin. Exploration Era would have a leader like Andrew Jackson, who authorized several Exploration expeditions. Then for Modern age, it could be anyone: JFK or maybe a recent President. Other 4x games have Leaders change as did Civs in real life. Why not in Civ 7?
 
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