Conversely, I'm primarily a narrative gamer (I actually play more RPGs and adventure games than I do strategy games), so the changes appeal to me a lot on a narrative level. Something to shake up the constantly upward ascension of Civ's narrative is something I've wanted for a long time. I'd hoped R&F's dark ages would be something like that, but they turned out to be very tame and very avoidable.Literally every change appears to be motivated by the goal of improving gameplay. And I'm all about gameplay. I do understand that it may detract from 'narrative' but I think the improved gameplay will be more than worth it, and suspect that it will actually result in a new more engaging narrative when all is said and done.