plasmacannon
Emperor
The original comment in quotes, was someones elses interest in changing.
Can it be done, sure, anything is possible, but, to make a game overly complex takes time to design.
So, to take short cuts is ok if it doesn't effect the overall gameplay.
Atleast to me.
I played the Koreans in Civ4, and their regular units were asian. I played the Native Americans in Civ4 and the spearmen looked cool, and different than the Koreans.
So, they are different enough for me.
To your point, if China, Korea, Japan, Mongolia, and Khmer are all in the same game, well, yes, their non-unique units would look similar.
I'm ok with that.
Even in the US, for census purposes, a person from the middle east is considered "White".
Perhaps, you are just speaking about, just local clothing?
Then, it would depend on how many nations they will bring into the final game, after expansions. We had 52 in Civ4, from what I hear, that number will be reduced, but, to do 52 different types of clothing, for each spearman, archer, horse archer, etc (probably, 20 units), would be increadibly time comsuming and therefore costly.
Some have suggested that since many nations are multi-cultural, they should be all be diverse by a certain percentage. That sounds complex for little gain. I mentioned this elsewhere.
Can it be done, sure, anything is possible, but, to make a game overly complex takes time to design.
So, to take short cuts is ok if it doesn't effect the overall gameplay.
Atleast to me.
I played the Koreans in Civ4, and their regular units were asian. I played the Native Americans in Civ4 and the spearmen looked cool, and different than the Koreans.
So, they are different enough for me.
To your point, if China, Korea, Japan, Mongolia, and Khmer are all in the same game, well, yes, their non-unique units would look similar.
I'm ok with that.
Even in the US, for census purposes, a person from the middle east is considered "White".
Perhaps, you are just speaking about, just local clothing?
Then, it would depend on how many nations they will bring into the final game, after expansions. We had 52 in Civ4, from what I hear, that number will be reduced, but, to do 52 different types of clothing, for each spearman, archer, horse archer, etc (probably, 20 units), would be increadibly time comsuming and therefore costly.
Some have suggested that since many nations are multi-cultural, they should be all be diverse by a certain percentage. That sounds complex for little gain. I mentioned this elsewhere.