I am so angry with Firaxis and the Civ5 development team right now. I feel like I've paid 50 bucks to be their beta tester. I've played deep into three games now, and two of them have been stopped by insurmountable bugs. The first one was in my second overall game where at a certain point towards the end of the game no matter how many times I reloaded and tried to do it differently, the game would simply throw a windows error and terminate. The latest one happened today on my third game where I was nearing a domination victory, only to find that I could not declare war on one of the two remaining civs, despite our peace agreement expiring over 100 turns previous.
And these two game killing bugs are just the nails in the coffin for games that have been riddled with frequent reloads trying to avoid other bugs. Research agreements that simply expire without a tech. AI Civs being unable to make peace with an allied city state because they are at 'permanent war' with each other. Numerous inaccuracies between the civilopedia and the game mechanics. Resource agreements which resulted in me trading not one, but all of my resource of a given type. Permanent open border agreements that cannot ever be canceled. Complete crashes on reloads. The list goes on and on, and I can see from this forum that there are many that I have not even encountered yet.
Also Civ 5 is essentially a much smaller game then Civ 4 vanilla was. Fewer Civs, leaders, units, techs, buildings, wonders, maps and almost everything. Policies are bigger then the older government structure, and city states have been added, but a lot more seems to have been taken out then put in. Religion? Espionage? Gone. Victory movies? Gone. Turn by turn end of game and in game graphs. Gone. Even statistics? Yeah, gone too.
And these two game killing bugs are just the nails in the coffin for games that have been riddled with frequent reloads trying to avoid other bugs. Research agreements that simply expire without a tech. AI Civs being unable to make peace with an allied city state because they are at 'permanent war' with each other. Numerous inaccuracies between the civilopedia and the game mechanics. Resource agreements which resulted in me trading not one, but all of my resource of a given type. Permanent open border agreements that cannot ever be canceled. Complete crashes on reloads. The list goes on and on, and I can see from this forum that there are many that I have not even encountered yet.
Also Civ 5 is essentially a much smaller game then Civ 4 vanilla was. Fewer Civs, leaders, units, techs, buildings, wonders, maps and almost everything. Policies are bigger then the older government structure, and city states have been added, but a lot more seems to have been taken out then put in. Religion? Espionage? Gone. Victory movies? Gone. Turn by turn end of game and in game graphs. Gone. Even statistics? Yeah, gone too.




