redwings1340
Emperor
Because why not. Votes are +1, -3. Because this will clearly take forever, every unit is going to start at 10 points instead of the standard 20.
If you were playing a perfectly Vanilla civ, some units are still going to be better than others. What units do you find yourself using a lot, and which units are basically skippable?
Alternate translation for this title: I'm bored and don't want to do homework.
EDIT: Vote once every 24 hours. You may not downvote the same unit twice in your past 3 votes until there are 12 or fewer units remaining.
I'll start.
Warrior - 10
Scout - 11 Unless I'm Ethiopia, I always want to start scout first. I usually want two of them. Sometimes I will want 3.
Archer - 10
Spearman - 10
Chariot Archer - 10
Trireme - 10
Composite Bowmen - 10
Catapult - 7 Outclassed by Composite Bowmen in almost every respect, these things die really easily, and mostly are a waste of hammers.
Swordsman - 10
Horseman - 10
Crossbowman - 10
Trebuchet - 10
Longswordsman - 10
Pikeman - 10
Knight - 10
Galleas - 10
Cannon - 10
Musketman - 10
Lancer - 10
Caravel - 10
Privateer - 10
Frigate - 10
Gatling Gun - 10
Artillery - 10
Rifleman - 10
Cavalry - 10
Ironclad - 10
Machine Gun - 10
Anti-Aircraft Gun - 10
Great War Infantry - 10
Infantry - 10
Destroyer - 10
Battleship - 10
Carrier - 10
Submarine - 10
Landship - 10
Great War Bomber - 10
Triplane - 10
Bazooka - 10
Rocket Artillery - 10
Anti-tank gun - 10
Marine - 10
Mobile SAM - 10
Paratrooper - 10
Tank - 10
Bomber - 10
Fighter - 10
Helicopter Gunship - 10
Atomic Bomb - 10
Mechanized Infantry - 10
Xcom Squad - 10
Missile Cruiser - 10
Nuclear Submarine - 10
Modern Armor - 10
Giant Death Robot - 10
Stealth Bomber - 10
Jet Fighter - 10
Guided Missile - 10
Nuclear Missile - 10
If you were playing a perfectly Vanilla civ, some units are still going to be better than others. What units do you find yourself using a lot, and which units are basically skippable?
Alternate translation for this title: I'm bored and don't want to do homework.
EDIT: Vote once every 24 hours. You may not downvote the same unit twice in your past 3 votes until there are 12 or fewer units remaining.
I'll start.
Warrior - 10
Scout - 11 Unless I'm Ethiopia, I always want to start scout first. I usually want two of them. Sometimes I will want 3.
Archer - 10
Spearman - 10
Chariot Archer - 10
Trireme - 10
Composite Bowmen - 10
Catapult - 7 Outclassed by Composite Bowmen in almost every respect, these things die really easily, and mostly are a waste of hammers.
Swordsman - 10
Horseman - 10
Crossbowman - 10
Trebuchet - 10
Longswordsman - 10
Pikeman - 10
Knight - 10
Galleas - 10
Cannon - 10
Musketman - 10
Lancer - 10
Caravel - 10
Privateer - 10
Frigate - 10
Gatling Gun - 10
Artillery - 10
Rifleman - 10
Cavalry - 10
Ironclad - 10
Machine Gun - 10
Anti-Aircraft Gun - 10
Great War Infantry - 10
Infantry - 10
Destroyer - 10
Battleship - 10
Carrier - 10
Submarine - 10
Landship - 10
Great War Bomber - 10
Triplane - 10
Bazooka - 10
Rocket Artillery - 10
Anti-tank gun - 10
Marine - 10
Mobile SAM - 10
Paratrooper - 10
Tank - 10
Bomber - 10
Fighter - 10
Helicopter Gunship - 10
Atomic Bomb - 10
Mechanized Infantry - 10
Xcom Squad - 10
Missile Cruiser - 10
Nuclear Submarine - 10
Modern Armor - 10
Giant Death Robot - 10
Stealth Bomber - 10
Jet Fighter - 10
Guided Missile - 10
Nuclear Missile - 10