arkguy
Warlord
Here are 5 suggetions for ages to be used in Civ VI. Feudal, Imperialism, Information, Digital and Axial.
NONE OF THE ABOVE
If we have to have another 'Age' or 'Era', we need The Enlightenment Era - between Renaissance and Industrial, the REAL Era of the Frigate, Ship-of-the-Line, earliest Industrial beginnings, field cannon, Fusiliers, Redcoats, Minutemen, Hussars, Lancers, etc.
BUT why have Eras at all? They are all artificial, and the organization of them so far has been extremely Euro-centric - thus the terms 'Classical Era', 'Medieval Era', 'Renaissance Era' - all artificial, none applicable outside of Europe and a small part of the Middle East.
I think I would arrange this into Ages and Eras.
Age of Antiquity
-- Ancient Era
-- Classical Era
-- Medieval Era
Age of Enlightenment
-- Renaissance Era
-- Industrial Era
-- Modern Era
Contemporary Age
-- Post-Modern Era (WWII Era)
-- Atomic Era (Cold War Era)
-- Information Era
My suggestion's this: Starting with Civ6 let me play only one era at a time, 500 turns, more or less of Ancient/Classical era only, Civ7 would switch to Middle Ages, Civ8 the Renaissance, and so on.
Well, I'd make an adjustment to that. Civilization isn't the type of game where it makes sense to dedicate each game to one era, so just let everyone pick which era(s) they want to play as a checkbox, kind of like how you can pick when you'll start. And then you just pick which civs are in the game.