Civ VI - Beta Gauntlet I

I had something similar happen and I just saved and reloaded and I was OK to go. If this doesn't work, an autosave and duplicate moves will be acceptable.

I tried exiting the game to the main menu and loading the last manual save after the UI got stuck; that did not work.

I will try exiting to desktop, start Civ VI, load the last save and see whether that will fix it, but I doubt it will help.

EDIT: Well, exiting to desktop caused Civ VI to crash very hard. I had to CTRL-ALT-DELETE to get task manager running, but even it wouldn't run. I decided to restart my PC and it complained about tasks still running; canceling that finally got my desktop running again without restarting after all. Well, loading game save with GUI infinite loop bug. No, that did not work. It still wants me to fill the new policy slot and it shows the View Policies tab and not the Change Policies tab. Thus, there is no way to proceed with the game from the latest manual save. So back to the latest auto save.
 
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I figured out my "issue" with not getting the Martyr promotion on Apostles. I thought one had to perform the Martyr promotion manually; the Martyr promotion is pre-applied. All my Apostles created after building Mont St. Michel do indeed have the Martyr promotion.
 
In my current game, I started on the same continent as Teddy Roosevelt and Victoria. They both declared a surprise declaration of war, Teddy earlier in the game and Victoria later. I believe they both complained about my small military. Teddy evidently found a Relic in a Tribal Village and I made peace with him for the price of that Relic very early (before I had any Temples to showcase Relics. Victoria attacked with obsolete units; She attacked with Warriors, Slingers, Heavy Chariots, 2 Catapults, a Horseman and maybe a Swordsman. The Catapults never survived to fire a single shot. My government was just changed to Theocracy at the time and I had over 5000 faith. I simply built a Conquistador and a Missionary in each city Victoria threatened. Only her Horseman managed to kill an Archer outside of a city. It took a long time to wipe out her attacking units that were in full retreat. Next, I captured each of her three cities. I definitely should have allowed her to keep London or Liverpool, so she could continue to send me tourists, but this game was no longer in contention for the lead and I wanted maximum revenge and besides she would continue to harass me forever. Leaving her Liverpool may have been the best option, since London has proven to be a very good hammer city. It also proved to be the only place where Oil was found on my continent, not including some found off shore near one of my cities.

In any case, my continent was very rich in Stone resources (at least a dozen) and had maybe 5 marble resources, so I'm glad I picked the Pantheon belief that provides 2 faith per turn for each quarry. All my games had a significant amount of Stone resources, but not nearly as much as in this game.

With so much faith, I could have easily recruited a great prophet with faith, but I thought some civic or technology was needed to do this, so I quickly lost out on getting a Great Prophet. I suspect that the AI Civs buy their Great Prophet with Wealth of Faith as soon as they are able. It seems that the first Civ to get Stonehenge it usually the first Civ to recruit a Great Prophet.

I moved my Conquistador/Missionary pairs to the other continent. Settled two cities east of Frederick, who early on wiped out Norway. I researched to Steel and built about 6-7 Artillery in those two cities with Faith. I easily took the old Norwegian capital with Stonehenge and The Oracle. I had easily 4-5 times the military needed to capture that city. Frederick had a Knight defending in the city and I wiped out a Musketman blocking my way on the DoW turn. Frederick had a Field Cannon hitting the same Conquistador, but I captured the city and moved the serverely damaged Conquistador to safety. The AI doesn't upgrade its troops as it should. The Barbarians were more challenging, hitting me with several Musketmen and a Field Cannon just east of Frederick, just as my Conquistadors arrived on the new world. Frederick's defense later was pathetic in comparison.

I will complete Combustion, improve London's Oil, and start producing Tanks in a few turns.

I currently have the most domestic tourism. Frederick's foriegn tourism is twice mine, but that won't last long, after I capture his best cultural cities. I will avoid taking his capital, since that would leave only Montezuma with his capital; I don't want to risk an accidental Domination Victory.

I'm actually now leading in every victory condition, except Religious, where I am in second place.

I'm having fun as time runs out on this gauntlet. I may still try a few Tribal Village -> Relic attempts to challenge the better results here. I still have a lot to learn about Civ VI; I played only one game of the original Civ V, so I have only my Civ IV experience which doesn't apply either Civ V or Civ VI very much at all.

I am liking Civ VI much more than I thought. It still has numerous balance issues, but if the developers address these issues, Civ VI might become a really good game. The 1UPT is still a big issue. The AI Civs and CS generate so many units, they often block my scouting units. Corps and Armies try to mitigate that by permanently combining 2 or 3 units into a single unit, but it is too little (stacks of only three combined units) and too late (the unlocking technologies are far too deep into the technology tree).
 
Finally completed a second attempt, T211 (post-win save attached), most tourism from relics (with reliquaries) and writings. Nothing impressive, but better than my first try. I felt like I had a decent start, but took too long to get to cartography to meet the last three civs. Also took too long to build Mont St Michel (no Yerevan) and then to get my apostles martyred. I'm sure I could do better even without Yerevan, Kandy, or pre-cartography access to all the civs, but I'm ready for a different challenge.
 

Attachments

OK gauntlet closed.

Gauntlet Results:
Beta I - Culture, Prince, Small, Continents, Normal, Spain

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1st kruncha - T-91
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2nd DanQuayle - T-104
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3rd mayhemster - T-107

Well done to the medal winners and thanks everyone for taking part, hopefully was fun. New gauntlet starting in the next day or so.
 
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Full list of entrants as follows. I rock at this game :cry:

1 Kruncha T91
2 DanQuayle T104
3 mayhemster T107
4 vadalaz T116
5 IgrOK[SU] T133
6 Archybald T155
6 ssjos T155
6 Denniz T155
9 MyOtherName T156
10 Cyrano1410 T186
11 Ogaw T189
12 King Jason T209
13 WillowBrook T211
14 UnforcedError T227
15 Agent Zero Range T240
15 balkottth213 T240
17 Ozbenno T241
18 VirginiaRounder T301
19 Rathmourn T307
 
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Finally finished my game on turn 309 about 2+ days too late. Wow, that would have put me in 20th (last) place. Anyway, I learned a lot about Civ VI and enjoyed playing it.
 
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