Discussion in 'Civ6 - General Discussions' started by Carazycool, Oct 23, 2016.
Then he must be horribly lucky. I didn't know that tribal willages also give relics. I never found any.
Some people complain that it is overpowered. You typically get first pick of pantheons and a few tourists before everyone else.
I got one a few times. It's rare, but it happens every now and then.
And I agree with Eagle above that it's pretty strong.
I've gotten a few, as well.
Apart from the balance issue, there's also the whole logical aspect of getting a holy relic when no religion or pantheon has yet been founded ...
What's the problem? Kaaba, for example, is much older than Islam. We might even make a somewhat brave assumption that it was the subject of the pre-Islamic Bedouin pantheon In other words, why should a pantheon or religion be the cause for appearance of relics, and not relics be the cause of development of pantheons and religions (which is much likely the case in real history)?
It's hard to get job as a great person in Kongo. That unfortunately causes some unemployment.
I think I'm going to be okay for production in this game!
Clearly, you haven't build enough wonders to give them places to display their works.
Naturally. I should have known that fourteen wonders aren't enough
I'd say four cities are not enough. Were you trying to emulate Civ 5?
Well, I'm just not early settler and I'm not very fond of wide game. I'd rather have four strategically placed, well developed and strong cities than mess of twenty small and low production cities. Kongo is one of the best tall Civs I've ever played. Four cities were enough for me to be drastically ahead in amount tourists needed for the CV (I eventually had to have around 240, other Civs around 440). Maybe I'm playing the game wrong, maybe not, but I eventually won.
Nothing wrong, I prefer not spreading too wide too. In Civ 6 I expand to around 10 (on a huge map) at some point though, even if just for strategic resources... Also, with more cities you normally can end the game faster.
I read somewhere that the game code says the chance to find one is 5%. This seems about right, since I seem to have one in every other game and 10 goody huts seem to be realistic per game.
Canal with three seas (Salvador da Bahia)
What if Toronto were in the fog of war?
But, without knowing anything about Kaaba, it only became a relic after Islam was founded, right? I mean, no-one picks up something and decides it's a holy item when you don't have any religion or belief, that just doesn't make sense logically.
It was some kind of pagan idol and Muhammad cleansed it of the pagan imagery or something.
I think the relics of tribal villages are like voodoo talismans or Amazonian shrunken heads or the carved humans skulls that have been found at Gobekli Tepe. They are or were material parts of spiritual traditions that don't really have the trappings of a formal religion, but they could be a starting point.
There are quite a lot of local relics from pagan times which were incorporated into Christianity as well, but existed and were relics way before.
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