Well, I have a nice collection from the past few days...
First, we have La Venta's Scout Jamboree!!! I mean seriously, how many scouts does a City State need to NOT scout anything? (apparently the answer, in this instance, is FIFTEEN!

)
Next, we have a typical Russian start...
... oh wait, these Russkis actually seem to be ****oo for Cocoa
Third, is another of many examples on CivF demonstrating how they have "fixed" the starting position proximity problem...
... like, c'mon devs, my Warrior is actually occupying the SAME tile as Norway's Settler!!!
And lastly, we have a great example of how Guitarjar can take advantage of a one-tile island next to the Galloping Ghosts Islands wonder...
... of course, you can only build one district (a harbour), but still, it's a waterlogged miracle of usefullness
