Maybe they were waiting for the expansion to fix the bugs. The Rise and Fall (of the bugs).So many Civs in one game....I think my laptop would die if I attempt that.
I still get those messages. How come Firaxis hasn't fixed this yet?
Tibet confirmed.Interesting start.
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Interesting start.
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Interesting start.
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It is due to a mod, check the minimap. More territory is revealed. A mod that reveals more territorry at start is called expanded initial view.Very interesting... I never get two Goody Huts to start![]()
Interesting start.
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Were you able to plant a city there?
A question: does that city work like a "mountain canal", so that troops might cross the mountains?I didn't even think to try when I took that screenshot. However, following a random restart last night I got a similar start:
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Nepal speculation intensifies.![]()
A question: does that city work like a "mountain canal", so that troops might cross the mountains?
A question: does that city work like a "mountain canal", so that troops might cross the mountains?
So many Civs in one game....I think my laptop would die if I attempt that.
I still get those messages. How come Firaxis hasn't fixed this yet?
What I found amazing about the screenshot was that nobody seems to have been killed off. I usually see 2 or 3 civs die during the ancient age.
My guess is if they produce a new unit while a unit is already standing in city center, the new unit is teleported to nearest free hex at end of turn.