Civ VI Funny/Strange Screenshots

England has dominant culture, really???

England.JPG
 
@ferenginar I guess no one expects the British Museum. :lol: (BTW, I love your user name.)
 
Very interesting... I never get two Goody Huts to start :(
It is due to a mod, check the minimap. More territory is revealed. A mod that reveals more territorry at start is called expanded initial view.
 
So many Civs in one game....I think my laptop would die if I attempt that.



I still get those messages. How come Firaxis hasn't fixed this yet?


What I found amazing about the screenshot was that nobody seems to have been killed off. I usually see 2 or 3 civs die during the ancient age.
 
What I found amazing about the screenshot was that nobody seems to have been killed off. I usually see 2 or 3 civs die during the ancient age.

That's not really my experience... Typically 2-3 city states are dead by the time the Medieval Era comes around, but that's about it.
 
My guess is if they produce a new unit while a unit is already standing in city center, the new unit is teleported to nearest free hex at end of turn.

From my experience, the units will stack inside the city if there is no suitable free tile close by. For example, 1 tile island CS's will often have a huge stack of units in the city until discovering sailing. With the mods I use, that's going to be about 400 turns. So the 'nearest free hex' must be either a) inside the CS's borders, or b) within a certain range of the city center, or c) within a certain range of the borders. I'm not sure which, but I believe Jakarta doesn't have the same problem, because its closer to islands. So I think there is a distance cap to the jumping.

@Leyrann Lucky you!
 
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I ****ing hate this game sometimes.
 

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