0: 1520 AD:
Plan for the turnset: we need to avoid domination, but we're 650 tiles away from the limit, so there is some leeway.
I like going with the geography of the map for the overall war plan, as it tends to simplify fronts, and also avoid unneccesary back and forth shipping operations.
Also preferably strong opponents first, if compatible with geography. My plan of elimination on the current map is Ottomans-Persians (with France as a side act) - Babylon.
Save looks good. One thing I don't get. I am not convinced of building Suffrage just to deny it from the AI (as we ourselves are a Monarchy so do not need it),
but indeed all our opps are democracies, so they do have some need for it. Is there some sort of calculation which shows the investment in Suffrage worthwhile?
I can imagine so, but then why build it in our city that should be on armies as it has the MA? As the build has only 4 turns left I will leave it.
We are on steel in 3, next is combustion, as we need transport to bring our 4 unit armies into play gain.
IBT: not much
1: 1525 AD: Prepare moving units to the Ottoman island. This will take some time as our galleons need to sail there form the ex Carthaginian island. Shell all ships I see, this will become a standard part of each turn in the turn set.
Sink 1 Ottoman galleon. 1-0.
I check all farm towns and find quite a few more scientists; we go from 737 bpt to 906 bpt at 100%. I will develop all town with farm potential to just that, merging in workers as scientist when all is developed.
IBT: Babs land 3 units on Mendez island.
2: 1530 AD: kill 2 of the Babs but lose a cav. 3-1.
IBT: Bab unit dies attacking Mendez. 4-1. Steel comes in, combustion in 6 at 70% (not faster if we go at 100%).
3: 1535 AD: Fill French frigate. 5-1. Moving units and ships.
IBT: Suffrage completes.
4: 1540 AD: not much, found a few new farms, moving units and ships.
IBT: Persians declare because of an MPP with Ottos. We are now at war with everyone.
5: 1545 AD: combustion in 4.
IBT: Hoover Dam completes.
6: 1550 AD: Rush an army, what else with all that cash.
IBT:
7: 1555 AD:
IBT: Babs land 3 units on Mendez island.
8: 1560 AD: Galleons finally arrive in New Pharsalus for Ottoman invasion, 1 turn before combustion completes.
So we'll postpone 1 more turn to be able to ship our 4 cav armies with transports. Short rush a harbor in New Pharsalus for upgrading next turn.
Kill 2 Bab units. 7-1.
IBT: Persia lands 2 infantry, 2 guerillas, and 3 immortals on ex Carthaginian island. Combustion in, harbor completes in New Pharsalos, upgrade all 7 galleons there to transport.
9: 1565 AD: 4 artillery shell the Persian landing force. All 7 are killed by 2 armies that were still there (upgraded to 4 ca armies). 14-1.
Shipping some more arty to the x Carthaginian island. Upgrade 2 more galleons to transport. Load 1st wave of our invasion force into the transports (4 armies) and 12 arty and some assorted units.
Mass production in 5 at 60% or 100% does not matter.
CA2 shows we are doing 1010 bpt and shows mass production at 4200 beakers, but still says ready in 5. It must be that the game was modded???
IBT:
10: 1570 AD: Our SOD lands on Ottoman soil.
IBT: Persia lands another 3 units on ex Carthaginian island.
11: 1575 AD: Kill 3 Persian units. 17-1. Bursa is shelled, it has 4 infantry, they are redlined and killed. 21-1. Raze the town.
IBT: Babs land a unit but this has disappeared in the turn, they must be choking in units support. New Pharsalos deposes to the Ottomans. It contained an infantry and 2 transports, I just moved another 5 transports away from there.
Ottomans land 4 units on ex Carthaginian island.
12: 1580 AD: kill the 4 Ottomans invaders. 25-1. New Pharsalos can only be retaken by 1 infantry on a mountain as it is completely surrounded by mountains and all other units will burn their movement points there. We redline the single defender with arty, and then our full health veteran infantry dies on it. 25-2.
At Istanbul we need 13 of our 18 arty shorts for redlining all 5 defenders (infantry). But then they are killed and we raze the city. 30-2. Then we lose a 10 HP 4 cav army on a vet infantry in Edrine. I'll count that as 5 losses. 30-7. We need more arty in Ottomania, for forming a second arty/army stack, as progress is extremely slow.
IBT:
13: 1585 AD: We retake New Pharsalos. 32-7
IBT: On ex Carthaginian island Persian land 8 units, French 1. Mass production comes in, Motorized transportation in 5, at 50% or 100%.
14: 1590 AD: Kill all 9 invaders. 41-7.
IBT:
15: 1595 AD: I have shipped more arty to Otto mania and split army group into 2 having 12 arty and several armies each. One goes to clear the North, other south.
IBT: On ex Carthaginian island Persian land 7 units, Ottomans 1.
16: 1600 AD: Kill all 8 invaders. 49-7.
IBT: one of our arty/army stacks is attacked by a single Ottoman infantry, it dies of course, but takes some 10 hp off one of our armies.
Strange, there were 3 full health 4 cav armies in the stack. And although another 5 or so wandering Ottoman infantry could have attacked the stack too, they do not do anything.
Babs land 2 units on Mendez island.
17: 1605 AD: Kill 1 Bab invader, the other one has disappeared. 50-7. Conquer and raze Edrine, it had 4 infantry. 54-7.
IBT: Again 1 infantry attacks a full health army in the stack, it dies, and other units that could also attack don't. 55-7.
18: 1610 AD: Uskudur taken and razed (had 5 infantry). 60-7.
IBT: Motorized transportation in, flight in 5 at 90%. On ex Carthaginian island Persian land 4 units, Ottomans 1.
19: 1615 AD: Kill the 5 invaders as well as 2 galleons. 67-7.
IBT:
20: 1620 AD: We sink a presumably loaded Persian galleon. 68-7. Rush a destroyer.
IBT:
21: 1625 AD: Antalaya destroyed (it had 5 infantry), 73-7.
IBT: Babs land 3 units on Mendez island.
22: 1630 AD: We kill the invaders. 76-7. Konya razed (4 infantry), 77-7.
IBT: On ex Carthaginian island Persians land 4 units.
23: 1635 AD: We kill the 4 invaders and a galleon. 81-7.
IBT: French want to talk, no. Flight in and we enter the new age, select computers as free tech, Ecology in 7. On ex Carthaginian island Persians land 2 units.
24: 1640 AD: We kill the 2 invaders and 1 galleon. 84-7. Aydin is razed, Iznik is razed. 90-7
IBT: On ex Carthaginian island Persians land 2 units.
25: 1645 AD: We kill the 2 invaders and 2 Ottoman galleons. 94-7.
IBT: On ex Carthaginian island Ottomans land 4 units.
26: 1650 AD: We kill the 2 invaders and 2 Ottoman galleons and a frigate. 99-7. Izmit is razed. 101-7.
IBT: 3 Ottoman infantries die trying to kill a lone infantry of ours on a hill. 104-7.
27: 1655 AD: We sink 2 Ottoman galleons and a Persian galleon. 107-7.
IBT: Forgot that the Babs had lanced 3 units on the Mendez island, this costs us a worker. 107-8
28: 1660 AD: Sinop razed. 109-8. Kill the 3 Bab invaders. 112-8
IBT: On ex Carthaginian island Persians land 4 units.
29: 1665 AD: Land tank army near Kafa to see if this speeds up the campaign. Kill the 4 Persian invaders and 2 galleons. 118-8.
IBT:
30: 1670 AD: At 0% science we now do 891 bpt all due to the farms that I have been developing, at 100% we do 1407 bpt. So the slider only divides some 500 bpt from our regular towns, which explains why often there is no difference in turns for discovering a tech at 60% or 100%.
At Kafa, tank army kills 3 infantry but lo0ses 10 of its 16 hp. 121-8. We kill 5 infantry that were threatening Corinth2, our island control town that was founded some turns ago, 126-8.
IBT: Ecology in, rocketry in 6 (at 50%, at 100% still in 6).
31: 1675 AD: Ankara and Kafa conquered, 132-8. at Corinth 2 we kill 8 losing a cav but also gaining a leader, 140-9.
IBT: On ex Carthaginian island Persians land 4 units, French also 4, Babs land 3 near Mendez.
32: 1680 AD: Kill all 11 invaders and 2 galleons but lose a cav. 153-10. Found gems colony. Kill 3 units and Salonika, and we keep this town, as it is in an excellent position for shipping units to both Persian landmasses.
156-10.
IBT: 2 resistors quelled in Salonika.
33: 1685 AD: Persian city of Sardis on Ottoman island razed. 158-10. Move all units except one infantry out of Salonika. Ottomans have only 1 town left. Creating airfields.
IBT: Persians land 16 units near Salonika, Babs 4. Salonika deposes to Ottomans, they have now 2 town again.
34: 1690 AD: Mugla is razed, Salonika retaken, Ottomans are gone. 161-10. Persian stack has 10 infantry, 2 guerillas, 2 immortals, an LB and a rifle. Our 16 artillery in the area do not enough damage but we have a lot of armies
there too and we erase the complete stack without losses, including the 4 Bab units. 181-10. Fist units are airlifted.
Destroyer rushed.
IBT:
35: 1695 AD: Sink 2 Persian galleons near Salonika. Our transports arrive at Salonika.
IBT: zzz
36: 1700 AD: Thats'it.