Civ3FlcEdit - Civilization III animation viewer & editor

zulu9812 said:
I get an error - says it can't find GraphicsX.dll
Well, as I said, the Civ3Flc v.1,0,0,22 needs Civ3Flc v.1,0,0,20 & DLLs for Civ3MM v.1,0 already installed.
Point is that all these utilities using the same set of the DLLs, including GraphicsX.dll. During installation required DLLs copied to the system folder, you can looks at log files to see all list of the copied DLLs (these files should be placed in the same folder where Civ3Flc or Civ3MM were installed).
 
Well, I have Civ3MM installed, and I installed Civ3 FLc 1.0 first,a nd then extracted the exe from the latest version zip to the install folder.

EDIT: never mind, just reinstalled Civ3 MM, works now, dunno what happened,
 
Drivebymaster said:
Hey not meaning to thread jack Cyber could you make or try to make a saved game editor that takes the towns and units with it?

Sorry again for a little thread jacking
Sorry, but I have not so much free time to make tree applications at once (Civ3MM, Civ3Flc and Civ3SavedGameEditor). ;)
 
Cyber Dreyk said:
James, I don't think that it's too importaint. Why we need to include 32 (even such small) pcx files in the app or hard code 32 x 256 = 8192 colors? :)
I'm sure that we all have the Civilization installed on our PCs. ;)

I am out of the country and do not have my Civ with... But it works great! It is so cool :goodjob:

Now I am scoping out the cool leaderheads I want to use when I get back home.... Which is a while yet... I have been having serious withdrawls :cry:
 
Oni said:
I am out of the country and do not have my Civ with... But it works great! It is so cool :goodjob:
I'm very glad that Civ3Flc is useful for you!
Thanks to zulu9812 for his suggestion. :)
 
WOW!! Dreyk, I thought Flicster was wonderful, but this program of yours really rocks. I especially like the ability to pause and re-start the anims and to have it linked to the .flc files. I just played with it for an hour after intalling. BTW, the installation was super easy, a model for anyone who puts their stuff up on this site for d/ling. Thank a million!

jimmygeo
 
jimmygeo said:
Thank a million!
Thank you!
I'm very glad to see that my utility has success. :)

My friends!
Please, write to me any problems, occurred with Civ3Flc and your suggestions how improve this app and which features will be useful.
 
Drivebymaster said:
Dreyk could you possibly make the program kinda like flicster. But make it to where it can view the ICBM launch or where it can view a 100x450 or which ever way makes it tall.
I have planes to do FLC->BMP/PCX and BMP/PCX->FLC converter, like FLICster.
But I still don't know how to write FLC and there are many other small and big problems on this way. So, I'm not sure that it will be made soon... :(
It would be great if Mr.FLICster or somebody else share source code with useful information about it. :) Unfortunately, Moeniir didn’t answer my private message… :(

But in any case I don't see reasons to make 100x450 FLC viewer. Point is that Civ3Flc designed for Civilization III FLC files and they are no more than 240x240 pixels.
 
Cyber Dreyk said:
It would be great if Mr.FLICster or somebody else share source code with useful information about it. :) Unfortunately, Moeniir didn’t answer my private message… :(
His profil says, that he was not here since summer 2002. Did you try the email address in the Flicster Readme.txt?
 
Thanks for makeing this (dont know how long its been around) lol but im downloading it now, im sure i can put it to good use!!!
 
Aluminium said:
His profil says, that he was not here since summer 2002. Did you try the email address in the Flicster Readme.txt?
Good idea! I'll try it... :)
 
I did have 1.0.2.22 installed, and no matter what civ colour I tried to set it to, it keep going back to default. I then upgraded to 1.0.1.24 and the whole civilization colour bit is greyed out.
 
zulu9812 said:
I did have 1.0.2.22 installed, and no matter what civ colour I tried to set it to, it keep going back to default. I then upgraded to 1.0.1.24 and the whole civilization colour bit is greyed out.
Please, tell me in detail about your current settings: which type of "Civilizations' Palettes" option are you using?
I mean:
1. Load Palette from the Game files
2. Load Palette from application resources
3. Load Palette from predefined folder
Is it happend with all these settings or only one?
And one note: palette settings is not working with leader heads, only with units animation.

Is somebody having the similar problems?
 
Aluminium said:
Спасибо!!! Thank you for the update! The shadow is looking excellent now. :goodjob:
Wow! It's a big surprise for me that you know the Russian language! :)
I'm glad that you are satisfied with last update.
 
Back
Top Bottom