Civ4 or Civ3: Which is the better game?

i`d choose civ iv over civ iii any day. civ iii was a great game, but i hated the high corruption:when you were going for domination victory and had to build/conquer A LOT of cities on a huge map, at least 2/3 of them would only produce one shield a turn, which was frustrating. Also I love the more specialised worker automatics in cIV, having to babysit several dozens of workers in cIII made every turn last extremely long in the late game (I know you could automat workers there, too, but most of the time the pc made them do things I didn`t like).
I think the programmers have done a great job with civ iv, though I agree with King Flevance that they should add some more techs:goodjob: .
 
CivIV is clearly a better strategy game. It's more about making good decisions and less about good execution of a set strategy. CivIII has its good points, though. For one, CivIV simply can't match it for sheer speed of conquest (I'm talking number of turns here, not elapsed clock time). And since the game *is* so linear compared to CivIV, it's much easier to know what "perfection" is, which adds a wholly different goal for some people: pursuing the perfect game.
 
For one, CivIV simply can't match it for sheer speed of conquest

Im not too sure about this one anymore since i tried for second CIV IV gauntled.
You can be very fast i imagine - to have something to compare to, what are fast times on a large map,medium difficulty setting, not that many AI enemies in Civ III ?

As for the comparison :
Civ IV improved in many ways, here are things which i consider better as in III :
Great People, Religion, Negoations with AI, workers, special resources, military unit upgrade system, graphics.
Looks much better overall though Civ III is a great game too.
 
if they took Civ4 and added in some of the things from Civ3 or fixed the things added to civ4.

Patch in Advisors(like the heads or something. its easily remembered which advisor is what, I only remember the advisor for Science in Civ4 is the lab tube.), and a similar interface to Civ 3, as i said before, placing Advisors in an Advisor Screen would be just dandy.

Whats the diffrence between the UN in Civ3 and Civ4? i havent gotten to that part yet. I'm on my 4th game, but my other games were Demo, Learning diffrent functions of the game, and learning strats. the previous games were mostly so i could get use to Civ4. Hell i wanna see my map i glance to the bottom left first, I wanna talk to other nations or see my spending i send my cursor to the top left. I still have no idea about my spedning. I mean im use to the the little thing telling u ur gettin 200+ peices of gold per a turn in the bottom right corner. i havent seen it, but i havemnt really looked for it. i just gotta check the advisors.
 
I totally agree CIV IV is the better game. I do miss the animated "live" advisors from CIV II. That was so cool!! Just something else to spice up the playing time. Other than that...CIV IV is just more in depth and there is much more strategizing each game.
 
CIV is better IMO. CIV built upon the great features of past games and just streamlined everything to work really well together.

Favorite features of CIV:

Government setup - choosing different aspects like SMAC, allows you to have a much more unique government to suite your neeeds.

Unit promotions - Huge improvement over the Civ 3 model of armies and military leaders, AI can aactually use it and it can creat powerful units without being overpowerfu.

Graphics - This is kind of obvious a 3D environment on a round world is just so cool.

Religions - Very interest aspect that was implemented beautifully. The religions civics are powerful but come at the cost of more difficult dipolmacy.
 
Civ 4 has the potential to be the better game, soon as i learn to play it better :D that and it starts running a bit faster on my machine.
 
I'd reply to the original poster but he's so incoherent I can barely understand what the hell he's trying to say.

Anyways, CIV4 I find better on all levels except for game stability. I still on occasion crash--I sometimes play CIV3 instead--but that's only a tiny problem. What I love about CIV4 is that on a large or huge map the game truly feels epic with the music, the technology freedoms, graphics, and of course the complex AI. For once you find yourself making friends with enemies with the AI instead of just seeing them as nothing too important, as with past CIV games. In CIV3 the AI was predictable and boring. They all fell into the same areas again and again according to location. In CIV4 the AI has personality, at least enough personality to matter, and this allows for a rather eventful game.
 
Civ4 puts much more emphasis on adapting strategies than formulas and micromanagement. Civ3 has never been able to keep my attention for long lengths of time. Civ4 owns.
 
alright im almost finished playing my4th game.

So far, I have eliminated the spainish, single handed, eliminated the Aztecs(greeks swooped in and took the city i was raiding!) I've turned the best buddies Rome and Greece upon eachother, Sine i was playing a Hotseat game to experience more, I had collalpsed the American Empire(Gave it to myself the Confederacy) and then retired that player, and then took Washington. I had spread Judism with America across to Mansa Musa, and then to Japan, Japan took it without any missionaries or asking them mansa musa I sent out missionaries and bribed. I spread confusism to Greece and Aztecs with the Confederacy then I spread Islam to Greece and Rome. I had greece n Rome goto War with Isabelle, and then a turn later went to war with her. Her troops moved south towards them, I moved south towards her. Easily took her cities and crushed her. I then healed the troops sent them East to Aztec territory, declared war, got Greece and Rome on my side took their northern Cities, moved south, took all but 2 of their southern cities. I was raiding and the cavalry of the greeks came in and took them.

Anyways, after the greeks did this I reckonize them as my next rival. I am sending new troops and my veterans of the spanish and aztec wars to Greece. However to throw him off balance, I had his best buddy Caesar stab him in th Back. and BAM. Caesar is marching East and Alexander is marching West, No doubt Alexander is the stronger of the 2, but I should have just enough time to throw alexander off balance. and thus destroy his civilization. And then I'll march right in and take Rome. After my continent is secure I'll mass produce the largest navy and airforce, Send all my troops to the other continent which America once stood, and Goto War with Mansa Musa, and then Japan. Domination Victory.

I have to say, The AI's were alot diffrent than I thought, They were stupider than Civ3. Easier to Bribe, Easier to Conquere. Hell I control 520 votes in the UN I only need 419 to vote myself in as SG, and so far every resolution has passed even tho for half of them I was only one that said yes. the Civs are all scared of my military might. The fact that I have over 150 to 200 nukes, and making Nukes is now illegal thanks to me, before any of them could get rocketry :) i have about 75 turns left, and 4 Civilizations to Conquere.

Perhaps next game when I put in as many civs as possible itll be diffrent.

The AI's arent very good, Considering I use the Same Strategy in Civ3(little modification for religion and no military alliances, open borders) and the still sucked. Bribes work great. Thats how I screwed up Isabella, As America I bribed her unti lshe liked me enough for open borders. Then I sent in as many missionarys as I could, Muslim and Jewish few taoist, and Started Converting Her people, which ineffect made it better for me when I conquered them.
 
what difficulty are you playing on meatwad?
 
No offense but I am at a lost at how you can compare c4 to anything if you have only played 2 games. You also said you did not play much in those two games just kept restarting.
 
I like civ4 better with it's better and alot faster AI plus better graphics.
Since I now have a duel core processor I don't mind playing civ3 huge maps ( like WWII) since I can play civ4 while waiting on the AI to take it's 20+minutes turns. :)
 
In my opinion Civ IV much better (now it works) due in no small part to the open borders addition . Now I don't have to keep asking the AI to move its units out of my lands every turn, like in Civ III, when there are 2 unclaimed square of land at the back end of my territory.

I also don't miss building nothing but settlers until every land square was filled.

Or civ A declares war on civ B , and the only way for them to fight is through my lands, so the accumulation of asking them every single turn to move out eventually ends up in a war declaration on me.

No , I don't miss those things at all.

Btw I have already logged countless hundreds of hours on Civ IV.
 
Umm, I don't know about you but CIV4 has the best AI of the series so far. Try playing more games and on a higher level than 'settler' ;)
 
rguymon said:
No offense but I am at a lost at how you can compare c4 to anything if you have only played 2 games. You also said you did not play much in those two games just kept restarting.
did you miss what I said? "from what I know so far"

Alright.

Now that i have completed my game and won in every victory possible except space race, I thought i did but when i retired i looked at the info screen and it said i needed one more thruster, but oh well.

Anyways, let me explain what happened. where was I? I turned Caeser on the Greeks, As the greeks moved West towards Caeser I decended my troops south n SW towards greece. Rome asked me to goto war against alexander I agreed. And I hadnt seen Caeser fight at all besides Naval the entire time. I quickly took all of the Greeks cities, with few loses, I was expecting them to be tougher. Then I went to war with the Romans, immediatly after the greeks were slayed. I quickly take over Rome, had a bit more trouble than before but not much. After Rome is gone I start sending half of my Military on that continent to my other continent, i had all Coast cities building Transports and then Id fill them up and send them out. I sent them to the outside edge of mansa munsa's border. Declared War took his city he had on my continent, Sent in my ships put my troops outside his cities, then sent the troops from my territory on that continent to mansa. Easily overpowered him, I was expecting a better fight from him seeing as how he had more power than caesar, but hey, easy fight, one slow down was he had an island off the coast of japan, I sent ships down to weaken him and used a single mech infantry to take the city, Before idid i declared war on japan, 1 city flipped next turn then i took another that was about to. brought the fight striaght down thru their country, and I noticed them send out troops from the capital towards another city, seeing the opportunity, I took the other city, and used the tanks while on the transport to take the city, crushing the Japanese.


Anyways it wasa nice easy victory.

Difficulty? um, im pretty sure it was noble, maybe little lower?

Now that ive finished the game ill tell you what i've come to know.

The AI atleast the game i played was not so good. I easily bribed them for religion, and once they became my religion i got anything i wanted from them. Once free religion was up, i got screwed over on gettign what i wanted, however Common Military struggles Really help ya out in relations. it was an upgrade from Civ3 but not much, Perhaps next time ill have to play with the max of civs and see how that goes. But i gotta Ask when someone pulls a hitler, (Takes over one country after another while the others stand by and say give hi mwhat he wants n hell shut up) you'd think they would get wise after the 2nd country, but no the japanese were the only ones that realised this, and they wouldnt goto war with me out of fear, but thru it i was able to take 7 nations, 2 continents 99% of the worlds land and 100% of the worlds population.

Religion is Great. Really Helps early on.

The unwritten military alliance thing is great, simply because in Civ3 my people would riot all the time and I would either have to pull out and upset other nations or win but in Civ3 they provided more of a challenge for some reason, so id always pull out calm the disorder and get right back into it and finish it. This, i coul probably go in and out as much as id like, idk i didnt get very much disorder.

having people ask for peace for you is great to. kinda makes you feel like roosevelt in the russojapanese wars you kno?

great people.. disappointing. I honestly only used the prophets to make the shrines, and i used 2 artist to make a great works, and i did go thru 2 goldenages thansk to them but at the end of the day i still had a busload of them.

I like how the space ship requires more of each object like 3 thrusters instead of Civ3 where its one peice. it allows more competitive race, even tho i wiped all the civs before they could begin contruction. Hell I got all my nukes made and then made it illegal to make them before the others had rocketry :)

i do like the heal function saves time, before id fortify troops forget about them and wonder why i didnt have enough troops at the city to take it.

The UN is great but could be better. More votes are needed. Civs should be able to request whether or not they want in the UN and the UN should be able to vote War against certain Civs that may not be folllowing the Rules or something. and War doesnt end until the civ is destroyed or a vote after 10 turns allows u to decide. it be sweet. The UN should be given more power in the game. Simply because it gives players a chance to rule the world.

tech tree although its nice to jump around a bit.. I've never been so confused. I mean, it says you can do this but then u cant unless you have this tech and its like? WTH? i mean its nice because if u play your cards right you end up more advanced than you need to be and all the techs ur missing end up taking a turn or two and u get to hear lenard more lol

Graphics are phenominal(by that i mean for a Civ game its way more than it needs to be but its greatlol). However I never get to see opening movie because the audio and video jumps on opening video... Movies are sweet, music is alright. I do however love that main menu african song. i find myself singing along as i load my game lol.

Open Borders... I FRICKEN LOVE IT. I too hated telling them to get out of my lawn all the time and then they threaten WAR and im like oh no u didnt lol But in Civ3 mid midevil times I rarly had that problem as I would mass produce Troops and Build Giant Walls on my borders so anyone in the borders was stuck anyone outside was stuck outside, and after a while other nations would either disband or get yelled at by me and thrown out of my territory. Open Borders allows me to build my wall but miss spots, if i have open borders theyll be able to get thru no matter what, if i close it no worries, if I goto War a few little gaps is not going to effect my way of keeping them out.

i do like how the Civilopedia is set up like like the info part, but i prefer the Civ3 set up on choosing what u want to look at.

Dont care much about adivsors, Civ3s adivisors and interface for advisors was better.

few wonders disappointed me, but oh welll. Mech infantry was a major disappointment offensivly, rifle men were able to destroy them. Defensivly they did quiet well, but then again i had rare defensive situations mostly because my offense was so strong i destroyed the othersides offense and defense lol anyways, Mech infantry sucked unless in numbers of 3 or higher and facing Riflemen andlower unless opposition was attacked by artilary or Defense bonuses were lowered or removed.

Modern Armor, I lost a few but thats because Id send them in no matter how beat up they were. I captured Rome using a Modern Armor that had been in several battles, and had had 5 hp left. ofcourse due to experience n City Raiding and the fact that the defensive bonuses were removed and there were onyl 2 long bowmen on gaurd he survived. Until i sent him to battle with mansas troops, still unhealed, got hit from behind by barbarians. after that i let my modern armors heal, especially since i didnt have the time to bring more in from the mainland for my battle with japan.

Anyways overall the game was pleasing and every bit as addicting as Civ3 maybe more. I give the game 4.5/5 Civ 3 was only a 4. Civ4 is a great game but it still has some issues to work out.

Edited:
I was also disappointed with Transports, however very pleased wit hthe rest of the Naval Vessles. Transports need more roo matleast 6 people.

I will give credit to the AI on doing one very stratigic thing to try and stop me, however it only reenforced my belief that isabell and montazuma need to die. Basically in early part of the game i built a city above huge chain of mountains and below the huge chain of mountains, the Spansih were o nthe western end and they built a city on the eastern end, Expanded and then canceled open borders with me, leaving my cities below the chain completely cut off. my only routes were sea routes the easiest one was then cut off by the aztecs capital border which expanded to meet the Spanish border across the sea, i had to take the long route around Spain. But that just gave me more reason to crush them. And i did, with realitive ease thanks to my cities that were very self suffient, and i doubt i would of been able to fight them if it werent for that.


Also one addition id like to see in a future patch or update would be Provinces or States. Allow you to connect Certain cities together inorder to form provinces, more cities more productive. then have features like Send troops of Province A to Province B or to This Tile. Send all none Fortified Troops to Province A ect. then assign building to it, like Province B builds Wonders and Improvements, Province A builds military-Gunpower/Armored Province C build militarys -Navy/AirForce. u kno. then have an option for State View and itll show all Your diffrent states or provinces in difrent colors. Then have actual governors and tell them What pacific wonders or projects you want done and theyll assign them to the city thatll produce it at the greatest speed. draft from the State rather than City this will help you out so u dont have to dig up cities with high enough pops to draft from. State Taxes, Ect. It makes it easy. set it up so 5 Connected Cities Become Colonies or Provinces and then 10 or more States, name them. ECT.

And continents need names. literally. Have it to where whoever explores the entire continent gets to name it or have it randomly name it liek america or europe
 
...i still prefer the one person per unit ...

Try setting the graphics options to min. The 3/4 units become 1 unit. Not sure about how this affects the animations or the movies, just discovered it by accident while trying to sort out my crashing movies. Perhaps its possible to set this on its own in the ini file?
 
Just finished my first game. Despite updating my graphics driver today, turned graphics settings down and having a pretty good machine (Athlon 3400+, 1024 Mb ram, Radeon 9800 128Mb gfx card), the game was crashing (in a variety of ways) about every four years.

Got to the end, and apparently won a space-race victory. After a lengthy pause, an animated cutscene (which looked less impressive than the Civ3 equivalent) played incredibly jerkily, then the game froze on the victory stats screen.

So... so far, I would say Civ 3 wins hands down, because it works properly.

I think I will keep an eye out for new patches, but until then will not bother playing.
 
PoU2 said:
Here is what I don't like about Civ4 compared to Civ3:

1. Poorly implemented unit stacks. The interface is plainly dumb. I have played 3 games and still do not quite understand how it works. Very very inconvenient unit management. Having stack of 20 units some damaged you spend cool 30 sec just to select healty ones. Also when stack of units is selected and the game asks if you want to promote some unit - you don't see unit eligible for promotion! I scroll them one by one to find it.

I use a mouse wheel, so it really isn't that hard. Civ3's unit stack info worked pretty much the same way.

2. Reduced effect of Culture. In Civ3 you had to keep military units if your Culture is low. I think that was reasonable - if you barbarian you have to apply force to keep conquered cities under control. Now conquered city never defects to the previous owner, which is not real.

There is a game option for that (to defect back after conquest). Culture provides a defensive bonus now, and, Great Artists can expand city culture several levels with one Great Artwork. You can still flip cities, too just by having your culture nearly encircle the other enemy city, just like in Civ3. (Doesn't happen as often, but that's by design). Plus, there's so many new culture buildings, especially that come with religions spreading to your cities. So, culture really has been greatly enhanced.

3. Religions add something to the game, but they are faceless. Every religion is like every other religion. I understand that Firaxis do not want to make one religion better than the other. But adding religions this style do not really add much to the game. And I still don't see the benefit of converting to the late religions, like christianity.

They do.

a. If you have a state religion (say, Judaism), and you spread it to AI cities, you can see what's in their cities.

b. AI civs that have the same state religion as you do have better relations. (mouse over the AI leaderhead during diplomacy)

c. Having shrines gives you gold for every city (including AI ones) that have that religion. (i.e., a shrine for Judaism)

4. Game is too tough on pc resources for turn based strategy title. It is not nearly as beautiful as it should be for the requirements it has. I would scrap such 3d for good, well painted 2d anytime. Warcraft2 or Starcraft looked better with their 2D, than this one with 3D. This game is really long. For this title user wants convenient interface and fast response times! 3D is not evil, but if you can't implement it well, better don't touch it. This game does not really need one. Unit combat animations are worse compared to even Civ3.

1 Gig should be enough... and I like the unit combat animations.

5. I liked Civ3 production governor. It was not the dream come true, but it was customizable. I can't tune it in Civ4 so it is useless for me. Also I would appreciate one-click (or no-click) military unit pumping option. In my last game I had produced maybe 60 cavalry units. Oh boy, how boring it is to look for cavalry unit in production list over and over again.

alt-clicking a unit to build makes that city only build that unit. (You will see an asterik in the build queue - like *Swordsman). Also, there's little icons next to the minimap in the city screen where you can enable "focus on production", or, click both "production" and "food" icons to focus on those two. It's much easier to access, and you can quickly see it at a glance.

I like this game, but it is definitely not the best they could make. But still there could be much done to improve the game.

Alpha Centauri 2 FTW! :)[/QUOTE]

Slip de Garcon said:
Just finished my first game. Despite updating my graphics driver today, turned graphics settings down and having a pretty good machine (Athlon 3400+, 1024 Mb ram, Radeon 9800 128Mb gfx card), the game was crashing (in a variety of ways) about every four years.

Got to the end, and apparently won a space-race victory. After a lengthy pause, an animated cutscene (which looked less impressive than the Civ3 equivalent) played incredibly jerkily, then the game froze on the victory stats screen.

So... so far, I would say Civ 3 wins hands down, because it works properly.

I think I will keep an eye out for new patches, but until then will not bother playing.

I have a system almost like that (3.2Ghz though, but the specs are the same), and it works fine with the patches.
 
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