ElGuapoCiv
Chieftain
- Joined
- Nov 14, 2016
- Messages
- 48
Cool mod. Even though I only kept a small part of it :
- district progression model (greatest part!)
- scout strength 12
- edited lua to have less city states as suggested
I deleted the rest because the vanilla seems ok to me.
I'm still looking for a mod to make the AI attack more your units with its units when at war (it's so cautious you can shoot them so easily now), and AI+ is in fact not that good at that (and very bad at other aspects).
Thanks for the feedback!
Adjusting the mod to each one's personal preference is exactly the intention of this mod. It's a collection of different features, so it's virtually impossible that it will be perfect for anyone.
The min city distance is probably the most controversial setting. Personally I love the bigger distance because it leads to less cities (and in combination with the increased regional effects, won't harm balance). The beauty of modding is that you can simply change one number and you're back to vanilla settings.
Question regarding the lua-edit:
Did you edit the original file or have you found a way to change the value in the modding folder? I don't want to mess with the original files, but I don't know how to do the lua files in a mod.
And did you use the "math.floor..." approach for a percentage reduction of city states or did you set a constant value?
#a.i.
I can't help in this regard, that's way beyond my capabilities.