Thanks for GMing slappy. An interesting game concept, but one that appears to have worked out far better in your Redscape game than here.
France and I got on so well because we weren't really allies, we just stayed out of each other's way. Both of us had weaker neighbors to go after and consume, it made little sense to bog down expansion by fighting a player capable of defending themselves.
kitten, your being objectionable and showing balls was what gave you away so easily: no other player provokes hostility for no reason. In my opinion, your exceptional tactical skill alone is what saves you, diplomatically you seem never to fail to isolate yourself and make everyone either an enemy or, at minimum, happy to see someone else kill you.
I do agree, though, that I didn't have to work very hard, or indeed at all, to gain predominance. The only thing that stopped me in this game, as in Gunboat, was that I unwisely eliminated the weaker players before the stronger players, resulting in an eventual ending alliance capable of stalling me. I believe that in future, if I simply immediately sought the destruction of players capable of forming stop-the-leader coalitions, I would win far more often.
That won't be an issue addressed here at CivDip, though. Though there are several solid, skillful, reliable players here with whom play is quite enjoyable, there aren't seven of them. Without drastic change, I have no real desire to join another CivDip game. However, seeing as I have no affiliation with any other diplomacy-playing body, if CivDip sends a team to the World Tournament thingy, I'd be happy to participate. My initial thoughts for participants would be kitten, Magnus, slappy, Taliesin, Stapel, Arminius (who according to his member profile is indeed still active at CFC), and myself. Flatlander Fox reappeared briefly, would he play?