Civics flipping

Dudi

Chieftain
Joined
Apr 2, 2016
Messages
2
I am producing, for most of the game (till about 100 turn when I gave up) more influence than all 3 other civs. But still my cities get this event, every few turns that I can either revoke one of my civics (or accept other option) or refuse the change. If I refuse it which I usually do as I prefer the one that I picked my stability is hit badly to the point my all cities are revolting. Question: what is causing those events (this is not resource - infuence) as I am producing more than 3 other civs in total? I was under impression that producing more influence than others make my civ influence them not the other way, but it seems I was wrong. Does anyone knows why this event is happening?
 
The territory on which it is happening is in the sphere of influence of another civ. Maybe because you conquered it or because it was converted. For conversion, it‘s not about total influence output, but calculated locally for each territory. So the influence output of neighboring territories is key, as well if there are harbors (influence doesn‘t spread over sea without these) and trade routes. If you click on the territory while in the culture lens/overview you should see who‘s influencing it how strongly.
 
There is also the ability of aesthetes, if you have taken one of their territories they can re-influence it.
You can use that as an excuse to get better war escalation.

I thought you could only influence your own territories
 
Dang I was thinking I missed something.

Some of the innate culture abilities are real losers, eh?
 
Some of the innate culture abilities are real losers, eh?
I may have it wrong but all you can do is flip back the influence of one of your districts, and I think it pushes a bit more out as well, sort of like a loyalty boost in civ.
 
I may have it wrong but all you can do is flip back the influence of one of your districts, and I think it pushes a bit more out as well, sort of like a loyalty boost in civ.

It gives you some culture (edit: influence) too depending on adjacent territories' influence, but it's a pathetic amount.
 
I may have it wrong but all you can do is flip back the influence of one of your districts, and I think it pushes a bit more out as well, sort of like a loyalty boost in civ.

Also if you're planning on making the CivVI guides that you made in your signature for Humankind, I'd look forward to it.
 
I apologize for posting very generic question with no screens. I had to resintall windows and lost save games so I cannot show you influence map. But I remember, when opening that map my territory (the one where this event occured so often) was under my influence in 54% and 46% by other civ. I think this is a bit too much, I mean, I influence more than other and still this event pops every 4-5 turnes, maybe when ratio is like have me: 20% and other civ has 80% this event should occur at such frequency. And I play on 'normal' difficulty - top right corner one.
 
Also if you're planning on making the CivVI guides that you made in your signature for Humankind, I'd look forward to it.
Their Wiki is quite good, no log files to look at :( but maybe in the future, the game is so young and changing a lot.
Writing guides that go out of date is a pain.
 
Their Wiki is quite good

I must disagree with that. Is the worst one I've seen in a while content wise... and half of it is in Engrish.

Although I am sympathetic with your concern of obsoletion.
 
There is an encyclopedia and the wiki. The wiki is quite good, as @Victoria said. The in-Game encyclopedia needs a bit of work.
 
There is an encyclopedia and the wiki. The wiki is quite good, as @Victoria said. The in-Game encyclopedia needs a bit of work.

Yes, I am aware. The encyclopedia is a bit of a meme in terms of how bad it is... but I'm not impressed by the wiki. Or rather I am impressed in a poor way.
 
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