Aussie_Lurker
Deity
Well, here were my thoughts. A Barter Economy grants trade routes +2 food and +1 hammers. A Cash Economy grants trade routes +1 Food and +2 gold. A Mercantilist Economy grants trade routes +2 Gold, +1 Hammer. A State-Run Economy grants trade routes +2 Hammers and +1 food. A Free Market Economy grants trade routes +3 gold. Lastly, an Environmentalist Economy grants no net benefits from trade routes, but grants health, happiness and 'efficiency' benefits to all cities.
Anyway, just a thought. I would like to know what you think.
Yours,
Aussie_Lurker.
Anyway, just a thought. I would like to know what you think.
Yours,
Aussie_Lurker.