Humble Humbert
Chieftain
I guess there is a lot of things I'd want to see but there is one thing in particular that comes to mind. Have you ever noticed how every square inch of the map is filled, every game. It's absurd! I can see how a lot of land would complicate things but I really think it'd be for the better. Something similar to Total war would be nice, spacey and not nearly as messy as the civilization look. I mean, mines, farms and cottages are all over the place! Why can't they let the square system retire and redo how city production and food works. If one city produces loads of food while another is starving, why can't I balance the food distribution of my empire? It makes no sense...
And the military system is kinda flawed as well. Why couldn't they create armies instead of huge stacks? Ghengis Khan conquered with an army, not 40 separate units stacked together. Maybe they could make armies more like cities, with a population. The bigger the population of the army, the more numerous it is, obviously. Also, decrease the amount of troops in usage. I'm a great fan of how they managed to decrease the amount of cities built in civ4. It greatly enhanced the playability and lust for micromanagement. Why can't they do something similar to that with troops as well? Instead of having 20 horse archers in a stack, why not make it an army of population 4 or something like that. It would make great sense to not have to move millions of units as you invade another country. Instead make it 4 armies(divisions, platoons perhaps) and use them to hit strategical positions. This would open up new possibilities like having to support your armies with a route back home for supplies, morale, army composition and much more.
First port btw!
And the military system is kinda flawed as well. Why couldn't they create armies instead of huge stacks? Ghengis Khan conquered with an army, not 40 separate units stacked together. Maybe they could make armies more like cities, with a population. The bigger the population of the army, the more numerous it is, obviously. Also, decrease the amount of troops in usage. I'm a great fan of how they managed to decrease the amount of cities built in civ4. It greatly enhanced the playability and lust for micromanagement. Why can't they do something similar to that with troops as well? Instead of having 20 horse archers in a stack, why not make it an army of population 4 or something like that. It would make great sense to not have to move millions of units as you invade another country. Instead make it 4 armies(divisions, platoons perhaps) and use them to hit strategical positions. This would open up new possibilities like having to support your armies with a route back home for supplies, morale, army composition and much more.
First port btw!
