VanCrayden
Chieftain
- Joined
- Dec 13, 2024
- Messages
- 12
19 gold per move for dyes! 19!!!!!! 19 multiplied by 30 turns + 570 gold is for two monuments or two storages. And I still have all these goods!!!!! By the middle of antiquity, I leave all AI players at the deity level with 0 income, having around 225 gold per turn. Why bother with tactics? Why strategies? With such trade, the AI just bankrupts itself — I buy its goods for a one-time fee of about 40 gold, and it takes my goods for 570 gold. And you know what? Nobody cares! Everyone pretends everything is fine! There aren’t even mods that adjust the AI’s trading behavior, which is a glaring flaw in gameplay!!! Surprising
4 luxury resources for one, because he likes you, and if he doesn’t like you, then three resources for one. Three!!!!! Why does this still exist? Alright, Firaxis, I assume they don’t even play their own games seriously, but how the community ignores this huge imbalance problem is just astonishing! What is there to discuss? The higher the difficulty, the more money the AI has, which means more powerful cheats that it kindly pays you with.
4 luxury resources for one, because he likes you, and if he doesn’t like you, then three resources for one. Three!!!!! Why does this still exist? Alright, Firaxis, I assume they don’t even play their own games seriously, but how the community ignores this huge imbalance problem is just astonishing! What is there to discuss? The higher the difficulty, the more money the AI has, which means more powerful cheats that it kindly pays you with.