God of Kings
Ruler of all heads of state
Australia - Land Down Under [25]
Aztec - Legend of the Five Suns [15]
Greece - Plato's Republic [28]
Japan - Meiji Restoration [18+1=19] Strong for every victory condition and allows Japan to compete with Georgia for Golden Ages
Kongo - Nkisi [14]
Mongolia - Ortoo [25]
Netherlands - Grote Riveren [20]
Nubia - Ta-Seti [22]
Russia - Mother Russia [2-3=ELIMINATED] So weak, it was buffed in GS by making Russian buildings and units immune to blizzards
Scotland - Scottish Enlightenment [18]
Scythia - People of the Steppe [17]
Zulu - Isibongo [18]
Aztec - Legend of the Five Suns [15]
Greece - Plato's Republic [28]
Japan - Meiji Restoration [18+1=19] Strong for every victory condition and allows Japan to compete with Georgia for Golden Ages
Kongo - Nkisi [14]
Mongolia - Ortoo [25]
Netherlands - Grote Riveren [20]
Nubia - Ta-Seti [22]
Russia - Mother Russia [2-3=ELIMINATED] So weak, it was buffed in GS by making Russian buildings and units immune to blizzards
Scotland - Scottish Enlightenment [18]
Scythia - People of the Steppe [17]
Zulu - Isibongo [18]
I always play wide and with the ancestral hall + serfdom, I'm ALWAYS able to get instantly get a Com Hub or Harbour up in my endgame cities, which makes Aztec one of the few civs in the game that can AFFORD expanding in the endgame. It's also great at getting your Holy Sites and Spaceports up sooner. Very fun, very powerful and very *immersive* y'all need to lighten up some more.