Civilization elimination thread

Babylon 12
China 3 (-2)
Inca 11 (+1)
Korea 9

oh dear, China definitely shouldn't have made it this far, so now they're obviously the worst Civ here.

Incas get an upvote because while I don't own the DLC they seem like one of the best, judging by their UA, UU, and UI.
This about says it all. Inca look great on paper but fall short of other civs when actually played. Only really good if you want to hide behind a wall of mountains and play a sandbox builder game where the AI mostly leaves you alone.
 
Babylon 5
Inca 13
Korea 10

If I'm playing and have to choose between Babylon and Korea, I'll take Korea. I like both civs colours and icons, but the Hwacha and Turtle Ship are just a helluva lot cooler than Bowman and UB Wall (and I like walls...but turtle ships are cooler). So Babylon have to take the hit.

Inca get the plus, as they always do this week, because just so much fun to play. I've never had a dull game with them.
 
This about says it all. Inca look great on paper but fall short of other civs when actually played. Only really good if you want to hide behind a wall of mountains and play a sandbox builder game where the AI mostly leaves you alone.
I am sorry, but this is not really helpful. Yes, other CIVs can perform great when they have good starting conditions, but the Inca can perform good in almost ANY enviroment.

Maybe they fall short when you play them, because they are not fitting your playstyle? But calling them a "sandbox builder game" CIV is really unfair. Persia, Germany or Songhai are certainly not fitting my playstile, but I wouldn't call them "CIVs for brainless warmongering".

This: "Every time they build a science building or wonder they'll get a boost in science." = boring.
You might want to add the important part that adds some strategic depth: in the capital.
 
You might want to add the important part that adds some strategic depth: in the capital.

True. Those buildings you will build anyway, and now you're incited to focus your game on building those tech wonders. Doesn't inspire me a bit.

NB. some people should learn how to use multi-quote.
 
Babylon 6
Inca 10
Korea 10

Inca is great but the uu is bad.
Science > All and Bablyon is better than Korea, because the snowball effect - Korea would be better later, but if you are doing good with Babylon you still better in terms is quick win.
 
Babylon 7 (+1)
Inca 9 (-2)
Korea 10

Played a few games on immortal as korea, I think Babylon is better for victory. Massive Bpt with korea kicks in a little late, but it makes hubble less mandatory than with babylon.
Inca terrace farms are really good, not on my early tech path which could hinder my growth and ultimately downfall. Never tried them on higher difficulty than prince but I suspect it could be a struggle.
 
I'm sorry to see China go. They are a lot of fun to play.
 
Babylon 7
Inca 10
Korea 10

Inca move advantage is great in def or attack...
i had to choose between babylon and korea and flipped a coin ;) neither really fit my playstyle... but they are nice to play anyhow...
 
Babylon 7
Inca 8
Korea 11

I'm really sad to see both arabia and chine go before inca. Well my downvote goes to ince since those are my least favourite of the three left, i just don't think theyre fun to play as.

Upvote goes to korea, science is always good and thats something i think korea does well, i fund their UU to fun too.
 
Babylon 6
Inca 6
Korea 11

I don't know what's Inca doing in the top 3 when there's far more realistic civs for that place, balance wise (I'm speaking about immortal/deity level and human vs human games, not mind boggling AI levels where you can go mass scouts as america and claim victory).

Anyway, Babylon is the best out of these 3 for sure.
 
Babylon 5 + 1 = 6
Inca 8
Korea 11 - 2 = 9

I live those civs. Even though Korea might produce more bpt I think that Babykon is more likely to give you an early tech lead (CB or Crossbows), and that's how you really can make a difference and snowball. Plus te UU/UB make surviving the first rushed easier.
Korea is great but a wide and flat strategy don't really appeal to me as much as a 3-4 tall cities gambit. But I would be glad to see them win too.

Inca I love, but I feel they are safe.
 
Babylon 7
Inca 7 (+1)
Korea 7 (-2)

I really wanted to downvote these guys earlier, since, as a non-DLC user, NONE of these guys add anything to my game, but here we are.

Inca will get the upvote for starting bias as much as anything. Hills for production or growth, as well as free roads to get around faster. Hills are nice to get anyway, let alone when you can abuse them.

Korea still seems strange to me. All those extra beakers are one thing, but the turtle ship being locked to the coast when you should be out finding other RA trading partners would seem to work against them, except on pangea, where it won't see much use anyway.
 
I am sorry, but this is not really helpful. Yes, other CIVs can perform great when they have good starting conditions, but the Inca can perform good in almost ANY enviroment.
Actually they can't. They can only perform good in hills (preferably with several mountains). The Inca are to hills what the Iroquois are to forests and the Polynesians are to islands. These are civs designed to cater to a specific type of terrain and do not perform well when placed outside their terrain bias. Try Inca out on a small islands map and let me know how well they can adapt to any environment.
 
Babylon 7
Inca 8
Korea 5


korea is boring to me, late game science king, i need that science EARLY, i also don't care for turtle ships or hwachas

i dont like incas much, one of those hidden mountain agricultural civs, with troops who don't like to hold their ground and prefer to run from battle.. not my thing.. but i guess they are at least not a 'science civ', since i hate fighting against units from an era previous to my own = no challenge, no fun.
 
You should be careful though... the notion of 'great general' is at risk of being influenced by ethnocentrism... A Chinese general of minimal status in the West could be quite the legend in China (and I've been to China too, they tout the CCP generals all the time on the documentaries of CCTV9).

I mean, whenever I come across those "Greatest Battles of History" compilations... you know, the ones that list the battles that changed the course of history... they never ever include anything from China, India, the Middle East, etc.

Probably because large swathes of the middle east/persia and the orient have largely been in control of one political entity at a time, while Europe has for much of its history been fragmented into multiple little competing nations = more wars.
 
Babylon 8
Inca 6
Korea 5

My first vote. Sorry its late. I've played all three recently. I agree Inca are too hills dependent, as an earlier poster said, try them on a water map! X)

Babylon beats Korea because the early Academy causes a snowball, and Koreas UA encourages you to build the GL, which near impossible above Emperor!
 
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