The things I want to know, want to see in next patch etc:
1) Starting positions should be correct, this is most important I think, when playing on a world map, wich is the only thing I do... Don't realy like playing on a fantasy map.
2) The scenarios... In Civ II I almost just used scenarios, bought some kind of special edition with a second CD on wich contained a lot of scenarios, allthough I mostly played WWII, this was very very good. Hope there will come scenarios soon.
3) Think there should be more specific units per civ. Like now all civs have the same tanks etc. Would also be good if there where more choices to build much of the same unit: Like tank, you could build a light, a medium or a heavy tank. with specific attributes each unit.
4) The possibility that a part of your civilization declared independence, especially if it was far away from you capital, perhaps on another continent.
5) There should be the possibility that there was oil in sea too, but to harvest them you would have to have a certain technology
6) Ability to harvest sea resources far away from the city.
7) If you add a building with the editor, and then later build it in the game. When you then go look at the city view - will the game crash? what is city views purpose anyway, is it there just to look at or has it a purpose in the game that I am not aware of?
8) Burning down cities should not be so common, I think this is a terrible act of war, and so should all other civs in the game if you do it. Perhaps a new wonder called "Human Rights" or "Amnesty International" could solve this? Anyways I realy hate this feuture, its should perhaps be available, but at a cost... And a much higher cost in modern times.
9) You say that you could adjust your fortress so that they work, how exactly does I do that? Haven't seen my fortress fire yet. As with the SAM battery also.
10) When in modern times, many civs still build old units, is there any chance of this improved so that only modern units could be built?
11) When mech infantry is buildable, there should also be the possibility of still building ordinary infantry.
12) Easyer to add units, should be possible to add units wich wasnt animated also. Don't understand why it had to be, liked the way CIV II was.
13) When you are allied with another civ and recapture on of their old cities you should have the option of liberate that city and give it back to it's rightful owner.
14) In modern days, a city like IRL don't produces food would get it from other cities. Think this should be in the game somewhat. Don't like the idea of starvation, when another city of yours producing tons of food.
15) Will you release more civs: Spanish, Portuguese etc.?
16) Is there a limit to how many cities names that could be added to a civ? What about if you are another civ than english/american having another then NEW in front of the city, like Neu for german for instance?
17) Think Tundra is higly overated, And why isn't it possible to add polar terrain with the editor? Like greenland should have lots of polar terrain.
18) Does installing the patch, destroys some of the work you yourself have don with the editor, like changed stats of units etc.?
19) When you discover a technology and start building tanks, you should be able to yourself set a few points on them, like attacking, defence, armor and speed, so that you could then yourself name a few units? Is this possible at all, I have always wanted this. Like I want some tanks to be realy strong, but not so fast and I want other tanks that are just fast...
20) In Colonization I think I remember a few more resources than in CIV III, like cotton and tobacco at least. Any chance of these comming back into the game?
21) In modern times we can make rubber ourselves (or so I believe) So perhaps a tech about this? Syntetich rubber...
22) Will you at some time release a scenario pack as you did with CIV II?
23) Perhaps an off topic question: Is it possible to still buy Colonization? I don't have it anymore, it's been some years since I played it, but I remember it was a realy good game. And an idea for CIV III, in colonization the tribes started in correct places, could this be possible for CIV? Like the celts shouldent start in Asia etc?
24) When people start to make units with animation and such, will you include this in future patches?
25) Is it possible in the future patches to have more than 16 civs play at once, and at even larger maps?
26) Is it possible to have further diplomacy, like when you are an ally, you should be able to move troops into a friends city to help defending it?
27) Remember in CIV II that you could give youre friends units to help them out? Is this possible in CIV III? At least I haven't figured it out.
A bit long, but good work have you done allready on CIV III, when the WWI, WWII and american Civil War scenarios arrive I will not get any sleep no more, I do not get much now either and haven't been to school all week...