Urdnot_Scott
Sultan
Good point, hows this for a revision?
UA: Veneration of the Ancients
Receive a 3 turn
tourism bonus in your 4 largest cities when recovering an artefact, which, when placed produce double
culture and
tourism yields in coastal cities.
UU: Klepht
Replacing the Rifleman, though the Klepht is slightly weaker, it receives double defensive bonuses on improved tiles, and heals at an increased rate for every 5
citizens in the
capital.
UB: Mouseio
Unlike the Museum, the Mouseio doesn't produce any
culture on its own. However, all classical and ancient era buildings or wonders provide 1
culture, while
culture or
faith producing buildings (including wonders) also provide an additional 2
tourism. +1
tourism on atolls.
UA: Veneration of the Ancients
Receive a 3 turn
tourism bonus in your 4 largest cities when recovering an artefact, which, when placed produce double
culture and
tourism yields in coastal cities. UU: Klepht
Replacing the Rifleman, though the Klepht is slightly weaker, it receives double defensive bonuses on improved tiles, and heals at an increased rate for every 5
citizens in the
capital. UB: Mouseio
Unlike the Museum, the Mouseio doesn't produce any
culture on its own. However, all classical and ancient era buildings or wonders provide 1
culture, while
culture or
faith producing buildings (including wonders) also provide an additional 2
tourism. +1
tourism on atolls.
Great Engineers for each civ fighting your enemy. Recieve +1
Happiness and +10xp for all units when a
Production towards land units. Engineer specialist slot.
combat strength and +1
movement, enhanced flank attack, no penalty against cities.
Ranged Strength. Generate
Food and
Golden Ages, which are 20% longer. "We Love The King Day" and the birth of
science output per
Gold.

