Discussion in 'Civilization Design Resources' started by TheTacticalApe, Oct 2, 2010.
Now we have use for this thread...
Well, given all the hype that seems to surround civ 'splits' (India, Polynesia, the Barbarian pack) I've been wondering if we could propose splits for every civ in the game already. I mean, how hard can it be? Us non-modders need something to do to pass the time around here so I might give it a go (I'd love to see what everyone else here could come up with, of course.)
EDIT: Nuts to it, I might as well start with an America split, since it's first alphabetically. (Which means we have ages till the Zulu, because, god only knows what I'd do there.)
UA: Carry a Big Stick
Completing city state quests or gifting gold yield additional influence with city states you can demand tribute from, and from when you have an active guarantee.
Replaces the battleship. The Pre-Dreadnought must set up to fire, but has higher ranged strength and does a small amount of additional damage to adjacent units when attacking a target. Also has a combat bonus against cities, which stays with upgrade. Costs significantly more to produce.
UU: Rough Rider
Replaces the rifleman. The Rough Rider receives double movement in hills and jungle. When in allied or friendly city state territory, the Rough Rider also receives a 15% bonus in rough terrain. (Bonus doubled if you can demand tribute.)
(Other 2 later)
Who would be the leader? Johnson? Nixon? Bush? Palin? *prepares to have shoe thrown at satirical comment *
Judging by the names of the UA and 2nd UU, I'd go with Teddy Roosevelt.
That would've been my guess. I was being more rhetorical than anything.
Shouldn't the Rough Rider be a Cavalry replacement?
Anyways, a Zulu split doesn't sound that difficult, I'd go with Cetshwayo and Zulu-British war focus. Now a Hun Split is the real question...
I came up with two US civs a while ago, http://forums.civfanatics.com/showpost.php?p=13357714&postcount=465
Did I hear splits for all civs? DID I?
Here are two French civ designs I've had for a while.
*This means literally every Unhappiness, the UA doesn't only apply when unhappy overall. It's this powerful to make up for the penalty of founding Occupied cities.
10% combat penalty. (Lost upon leveling up, not granted to Fusiliers)
10% combat bonus when attacking.
Generates +4 Culture when garrisoned. (Granted to 50% of the units)
Generates +2 Tourism when garrisoned (Granted to the other 50%)
Oh, that French Republic civ looks so amazingly weird to play, it'd be beautiful, just rolling over the enemy and conquering a bunch of cities just to depopulate them through the Guilloutine and gather sweet, sweet culture. Could very much possibly by OP however, particularly due to possibly having access to the Foreign Legion really early in the game. This civ could use a Foreign legion replacement to solve that problem however, that'd even be flavorful, there's certainly a lot of Napoleonic units one could choose from. (Grognards maybe?)
At first I thought that not having regular Courthouses may be a detriment, but truly having Ideology Social Policies so early will probably more than make up for any lost happyness.
To avoid the problem of the French Empire with the Foreign Legions, the UU could be Tirailleurs instead.
The French Republic under Maximilien de Robespierre looks like an awesome civ to play. I love getting culture and the civ is very flavorful.
The cafe should replace opera house, or be extremely chip. I prefer the first option.
I think you've messed up a bit here. The Foreign Legion was supposed to be for Napoleon III's France, not Robespierre's.
Could be possible, but a bit of the point is that the Foreign Legion is one of the most famous features of Colonial France, and I think it doesn't fit as a normal unit for everyone because of that. It was also one of the old French UUs as well, which makes it fit even more.
I really appreciate that you like my civ! Exactly that design holds a special place in my heart, and I'd love to see it become playable...
I disagree, the Opera House is far too early on the tech tree to be fitting for the French Empire. The civ is supposed to be at its peak around the end of the Industrial Era, and pushing the Opera House that far forward seems weird.
Yet, Cafe has nothing to do with hydro planet (except they both involve water).
Sometimes you have to sacrifice realism for convenient placing on the tech tree.
According to Firaxis, Cafe house is a Windmill replacement.
Here's another peculiar little Civ from a hypothetical France split. Ahem:
Kingdom of Arles (Conrad I)
Start Bias: Grassland
UA: Arelat Imperial
Gain points towards a Golden Age every time you make a Major Civilization declare war on another Major Civilization. Units gain a +1% Combat Bonus for each foreign Land Unit in your empire.
UU: Chevauchée (replaces Knight)
Stronger and faster than the Knight it replaces. Has a unique promotion, "Conrad the Peaceful", that grants a +5% Combat Bonus while attacking for each City-State Allied to Arles. Cheaper to buy with Faith but cannot be bought with Gold.
UB: Barbegal Leat (replaces Aqueduct)
40% of the Food is carried over after a new Citizen is born. Additionally, +1% Great People generation bonus and +1 Golden Age point for each Specialist slot worked in the City. Costs additional Maintenance.
It will have a very long golden age if i will play against it.....
That UA is hilarious, that's a twist to warmongering I would have never seen coming.
United States of America Split
How about a Cold War JFK civ?
Separate names with a comma.