Civilization Request Thread

Natan, Manchus are Tungusic. Unrelated to Mongols and Turks

Unrelated is a bit much. They are all related, being altaic.

Still, if someone requested a Manchu civ and I was like 'Oh dw LiTE is doing a republic of Turkey under Ataturk so its covered' I'd probably get some strange looks, so the point stands - I just like to be pedantic.
 
yea, Manchus have no connection to Uyghurs. I really liked playing as the Manchu in that one scenario (forgot the name :( ) and I thought someone would make it as a standalone civ by now. Does any one else wish for a Manchu civ, or is it just me?
 
The Ottoman Empire
Leader: Mehmed II

UA: Destroyer of Byzantium: Capturing a foreign :c5capital: Capital triggers a "We Love the King Day" (X turns) in all cities and grants one copy of "spoils of war" luxury resource.
UU: Akinci - replacing the Knight. Cost: 90 P/ 180 F. Combat: 15. Ranged Combat: 19. Range: 2. Movement: 5.
UB: Hammam - replacing the Aqueduct. Aqueduct's bonus and +2 :c5happy: Happiness.
 
Portugal
Leader: Joao II

UA: The muse of travel: All units have +1 sight and movement. The proof of Earth's circularity triggers a :c5goldenage: Golden Age.
UU: Nau
UB: Navigation school - replacing the University. University's abilities and +1 :c5science: Science from Ocean Tiles, +15 XP for Naval Units.
 
Uruguay

Leader: José G. Artigas

UA: The country of the cows: All cows resourse gives +5 :c5production: , +2 :c5culture: and +1 :c5gold:

UU: Blandengues: Replaces cavalry. Same power as the Cavalry. without penalty movement in forest, jungle or hill

UB: Dairy: Replaces stable. +1 :c5gold: +3 :c5culture:
 
Tanzania might be pretty interesting, actually. I'll cobble something together. =]

Edit:-

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Tanzania (Ali Hassan Mwinyi)
Start Bias: Grassland
Capital: :c5capital: Dar-es-Salaam
UA: Mzee Rukhsa
+1 and +1% :c5gold: Gold in the :c5capital: Capital for each Social Policy unlocked. +20% :c5gold: Gold in the :c5capital: Capital and +10% in all other cities upon selecting an Ideology and/or making another Major Civilization flip to your own Ideology.
UU: Wajinga (replaces Lancer)
Does not require Horses, nor does it count as a Mounted Unit. Still starts with Formation I, but also starts with Survivalism I and the unique promotion "Vandagandaga", granting an additional attack if it is attacking a unit in Rough Terrain.
UB: Coffee Auctioneer (replaces Stock Exchange)
Standard Stock Exchange benefits. Additionally, generates +1 :c5culture: Culture and +1 :c5gold: Gold from Plantations and any edible Resources (I'll put them in later), and +1 :c5culture: Culture from Jungle Tiles.
 
Wow. The weirdest design I have ever seen. You sure its Tanzania?(I like lancer replacements veryyyy much though)
Wrong thread, scapes. We opened a new one.
 
@Natan:

The Kingdom of Aksum or Axum
Kenya
Tanzania
The Malagasy

Emphasis mine.

And yes, I'm pretty sure it's Tanzania, because I do more than cursory research for this stuff. =]
 
Im glad you're happy with your job\ study(cries internally)....
But we(GPuzzle did open a new thread for civ ideas). Its in the main C&C forums.
 
The weirdest design I have ever seen. You sure its Tanzania?
Natan, that was neither very informative nor constructive.
While I don't think it's one of scapegrace's top designs (which I usually like very much!!), it is pretty solid. I like the UB especially.
Wrong thread, scapes. We opened a new one.
I know about the new thread (which is a great idea by the way), but maybe a post such as Scape's does actually being here as it's a direct response to the person asking for (or rather listing) a request for several civilisations, including Tanzania.
 
Natan, that was neither very informative nor constructive.
While I don't think it's one of scapegrace's top designs (which I usually like very much!!), it is pretty solid. I like the UB especially.

I know about the new thread (which is a great idea by the way), but maybe a post such as Scape's does actually being here as it's a direct response to the person asking for (or rather listing) a request for several civilisations, including Tanzania.

I said that because I was supposed She gave a pretty modern civ such as Tanzania a UA related to ideology changing. Or maybe I should learn more.
 
Well, yeah, of course I did. It fits the leader.

The founder of the modern state of Tanzania was Julius Nyerere, whose "ujamaa" policies were based on the pan-Africanist socialist model. However, while he made great leaps and bounds in improving access to medical care and social provisions, Tanzania's economy was ravaged by corruption and mismanagement, ending up firmly in the toilet. His successor, Ali Hassan Mwinyi, went in completely the opposite direction, opening up the country to trade and ushering in economic liberalism, multiparty democracy, and social progressivism under a series of policies known as "mzee rukhsa", which is Swahili for "anything goes". Similar models were adopted elsewhere.

I wanted to construct an idealised version of Tanzania, without focusing on a dictator and instead on what the country could be - one that makes itself work and does right by the people under its auspices. The coffee auctions at Moshi brought in vast prosperity to the nation, and were it not for the fact that Tourism is a real pig to code, I would have used it to increase the city's Tourism output for trade. Instead, I made it much more focused on gold gain, with bonuses for going for a Cultural victory - but with a civ so good at making money, you can go for any victory type.

So yeah, Natan. You should learn more. And I'll thank you not to imply I don't do my research in future.
 
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