Civitar's Unit Workshop

Any chance you would be willing to do a this:

vkJQirv.png


the Force Publique was considered to be native police in much of the Belgian Congo, as hired guns or volunteers they became an efficient combat force for most of the Belgian Free Forces during World War I and later during World War II during the most of the Central African campaigns

A simple reskin of Great War Infantry would be all thats needed right?
 
Awesome, thanks to both of you, Civitar and mischa! I don't know what I'd do without you. And I wish you the best with your appointments and hope it's all uphill from now on, Civitar.
 
@Howard Tafty: What unit is that (civ name and unit name please)? It seems like I could reskin one of the Ottoman units on here to do that...

@RawSasquatch: :D:D:D Thanks for the sentiment.

Force Publique of the Belgian Congo.
 
Hey civitar, been following the thread and checking out the recent stuff. All awesome. Hope you're feeling better soon.

Just wanted to check in regarding s3rgeus's wheel of time units. Pretty sure he requested them before you changed to reskins only, so I wasn't sure if you were planning in doing any if those units or not. Of course, we are many months away from needing any units, but I wanted to check in nonetheless.

Anyways, great work. Keep it up and get well soon
 
Hey Civitar!
I am doing a mod at the moment about the Burning Legion of WoW and was wondering if you could make/reskin a couple of units for me. One unit is the felguard and the other is the fel imp. You don't have to worry about the icons. :)
 
Hey civitar, been following the thread and checking out the recent stuff. All awesome. Hope you're feeling better soon.

Just wanted to check in regarding s3rgeus's wheel of time units. Pretty sure he requested them before you changed to reskins only, so I wasn't sure if you were planning in doing any if those units or not. Of course, we are many months away from needing any units, but I wanted to check in nonetheless.

Anyways, great work. Keep it up and get well soon

Well I'm giving him my Warhammer Beastmen models when I finish them. I plan on moving on to them soon after I've done a few more Orc and Goblin models.:) I need to find a good goat model though for the head and legs.

Hey Civitar!
I am doing a mod at the moment about the Burning Legion of WoW and was wondering if you could make/reskin a couple of units for me. One unit is the felguard and the other is the fel imp. You don't have to worry about the icons. :)

Actually I kind of do as I make the units to match the icons. And I'm not interested in googling images of these to discover you actually meant something else.
 
Well I'm giving him my Warhammer Beastmen models when I finish them. I plan on moving on to them soon after I've done a few more Orc and Goblin models.:) I need to find a good goat model though for the head and legs.
right! forgot about the warhammer units! They'll be perfect, I'm sure.
 
Originally Posted by Civitar
Actually I kind of do as I make the units to match the icons. And I'm not interested in googling images of these to discover you actually meant something else.

Oh sorry :blush:, didn't know that, here's the icons I made.


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Although in WoW the imps look like this:
latest
They also shoot green fireballs. The felguards look like this:
latest
I kinda like them to look like they do in the game so...sorry if you have already started on them.
 
Now we know why people won't stay dead...

Lich
Spoiler :
518843C4D0A8F1A5D9066C2706F72BA094A5EBA4

B17992596E7DBB9ECBBAC89698F196EE64113E34

Sample ArtDefines:
Code:
INSERT INTO ArtDefine_UnitInfos(Type, DamageStates, Formation)
  VALUES ('ART_DEF_UNIT_LICH', 1, 'UnFormed');
INSERT INTO ArtDefine_UnitInfoMemberInfos(UnitInfoType, UnitMemberInfoType, NumMembers)
  VALUES ('ART_DEF_UNIT_LICH', 'ART_DEF_UNIT_MEMBER_LICH', 1);
INSERT INTO ArtDefine_UnitMemberInfos(Type, Scale, Model, MaterialTypeTag, MaterialTypeSoundOverrideTag)
  VALUES ('ART_DEF_UNIT_MEMBER_LICH', 0.149999997317791, 'lich.fxsxml', 'CLOTH', 'FLESH');
INSERT INTO ArtDefine_UnitMemberCombats(UnitMemberType, EnableActions, HasShortRangedAttack, HasLongRangedAttack, HasStationaryMelee, HasRefaceAfterCombat, ReformBeforeCombat)
  VALUES ('ART_DEF_UNIT_MEMBER_LICH', 'Idle Attack RunCharge AttackCity Bombard Death BombardDefend Run Fortify CombatReady', 1, 1, 1, 1, 1);
INSERT INTO ArtDefine_UnitMemberCombatWeapons(UnitMemberType, "Index", SubIndex, VisKillStrengthMin, VisKillStrengthMax, ProjectileSpeed, HitEffect, WeaponTypeTag, WeaponTypeSoundOverrideTag)
  VALUES ('ART_DEF_UNIT_MEMBER_LICH', 0, 0, 25.0, 50.0, 5.0, 'ART_DEF_VEFFECT_PLASMA_RIFLE_PROJ', 'EXPLOSIVE', 'RAILGUN');
INSERT INTO ArtDefine_StrategicView(StrategicViewType, TileType, Asset)
  VALUES ('ART_DEF_UNIT_LICH', 'Unit', 'sv_cannon.dds');

The model is from The Elder Scrolls IV: Oblivion, while the spell effect is Nomad's Gandalf Wizard XCOM Laser Rifle Splendiferous Machine Triggers File.
 
Those are some impressive units! Keep up the great work! :D

Though, if you're still taking requests, I have one! ^^ I'm decent at art though I'm not too good with models. Though, this unit can use the animations of the Helicopter Gunship, so it's a simple floating unit.

Here's a picture:

SPERO.png



It's a Koppaite SPERO from Pikmin 3, I'm making this into a scouting unit. Would you be able to make a model for this? You don't have to worry about the blue beam of light coming from the bottom.
 
Ah, I see. Would it be possible to remove the vehicle from the SS Stasis chamber and have the chamber facing vertically? The Stasis Chamber kinda looks like the SPERO.
 
Hello Civitar,

would you convert the T-800 from this Terminator pack ?

Oh, I'd already converted that for the expansion of my Future Worlds mod that I've been working on.

Spoiler :

A56236923DB33DEA48643813DCF7DB58E2799E20



Since it's been taking time to get the mod to a fully functional state, I'd been considering starting up my own thread to post the various units I've converted in the meantime, but I wasn't sure if there was much interest so it was a low priority. I'll get them posted in the next couple of days.

(Unless you really really REALLY want Civitar to do it, since he's probably still better at rigging than I am. :P)
 
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