Hi everyone,
I recently bought civnet from eBay. I must say that I am unimpressed with the graphics - I think the classic DOS version is much better in this regard. But some of the music is pretty nice in civnet.
Anyway, the main issue that I have is that during any battles the units always hit very fast, and especially if there are multiple attacks it's really hard to tell what went down (e.g. let's say there are naval attacks against a city) - it all goes too quickly. In the DOS Civ, each exchange in the battlefield takes sufficient time so that one can observer everything as it's happening when the computer attacks, but it's too fast in civnet. Has anybody else experienced this?
I'm running Windows 98SE.
I recently bought civnet from eBay. I must say that I am unimpressed with the graphics - I think the classic DOS version is much better in this regard. But some of the music is pretty nice in civnet.
Anyway, the main issue that I have is that during any battles the units always hit very fast, and especially if there are multiple attacks it's really hard to tell what went down (e.g. let's say there are naval attacks against a city) - it all goes too quickly. In the DOS Civ, each exchange in the battlefield takes sufficient time so that one can observer everything as it's happening when the computer attacks, but it's too fast in civnet. Has anybody else experienced this?
I'm running Windows 98SE.