DrJones87
Chieftain
- Joined
- Oct 26, 2016
- Messages
- 20
I think the weakest civs currently are America and Egypt. The recent patch nerfed Scythia and toned it down, which was much needed.
America has a really confusing set of bonuses. It's almost like you should get them to Modern era and then the game intentionally wants you to stay there as long as possible because of rough riders and the film studio (both of which become obsolete relatively quickly). I also find Democracy in general really underwhelming. By the time you can unlock it, most of the good great people have been obtained, and New Deal is just flat out a silly policy designed to test your intelligence (do you want to bankrupt your Civilization or not).
Egypt isn't so bad if you can get both desert based wonders (namely Petra and pyramids), but even then it only buffs one city, both of those wonders are nearly impossible to get on higher difficulties and if you don't get it you're screwed if you go after flood plains. The chariot archer is probably the most useless unique unit in the game with pretty underwhelming damage/mobility, and the fact that sphinx cant be built side by side again limits their usefulness.
There have always been power differences in Civilization (just look at the Iriquois in Civ V), but if we want balance I think those two need some pretty major reworks.
To start, I think USA should have its tourism boost extend beyond Modern era and democracy should probably have more financial incentives (gold production related to tourism generated) and that would be probably sufficient to make them viable. As for Egypt, they should get production from desert tiles that aren't flood plains (much like Russia does from Tundra) and that would probably be sufficient.
America has a really confusing set of bonuses. It's almost like you should get them to Modern era and then the game intentionally wants you to stay there as long as possible because of rough riders and the film studio (both of which become obsolete relatively quickly). I also find Democracy in general really underwhelming. By the time you can unlock it, most of the good great people have been obtained, and New Deal is just flat out a silly policy designed to test your intelligence (do you want to bankrupt your Civilization or not).
Egypt isn't so bad if you can get both desert based wonders (namely Petra and pyramids), but even then it only buffs one city, both of those wonders are nearly impossible to get on higher difficulties and if you don't get it you're screwed if you go after flood plains. The chariot archer is probably the most useless unique unit in the game with pretty underwhelming damage/mobility, and the fact that sphinx cant be built side by side again limits their usefulness.
There have always been power differences in Civilization (just look at the Iriquois in Civ V), but if we want balance I think those two need some pretty major reworks.
To start, I think USA should have its tourism boost extend beyond Modern era and democracy should probably have more financial incentives (gold production related to tourism generated) and that would be probably sufficient to make them viable. As for Egypt, they should get production from desert tiles that aren't flood plains (much like Russia does from Tundra) and that would probably be sufficient.