stealth_nsk
Deity
Just a thought: Might this mechanic have more to do with the AI's decision tree than with the player's?
Any decision presented to player should be part of player decision tree. But this doesn't conflict with quite good idea of bidirectional diplomacy information where not only player receives info on AI intention, but also AI gets some info about player intention.
The difference is - the first is a must, the second is nice to have.