I agree with Aggie that we should take the Coal Plant/Palace pre-build option and research Sci.Meth at Max. I doubt the AI will get around to researching it since it has been de-coupled from the path to Tanks.
We've been lucky on steals so far. We can't count on stealing Sci. Meth. in time for our pre-build unless we had enough money to take 3-4 cracks at it. (Average should be 2 attempts, but if we're counting on stealing a particular tech on a particular turn we'd better have extras.)
Until we can build Tanks I don't know why we'd want to stop building Cavalry. It's just as slow to drag Artillery around as it is to drag Cannons around, if you only have Infantry to attack with. Once we have 2-3 Infantry for each SOD and 3-4 Infantry for each of our cities (The Aztecs should be able to mount a decent initial attack) I think we get better value out of Cavs than Infantry. Cheaper by 10 shields, and the possibility of retreat. Plus it does speed up the assault since you don't have to more the Infantry/Artillery right next to a city to start an attack, you can shoot from 2 squares away.
Not terribly concerned about re-growth/re-settlements. Those things are just speedbumps. Agreed that ideally the assault on the Aztecs will start at Tenochtitlan and work our way out. All those fresh, size 2-3 cities can't do any damage to us.
Agreed we might as well start a dogpile on the Aztecs. If things go well initially, we might never make peace with them. Probably worth building extra Infantry to cover colonies we may be able to form on Aztec lux.
We've been lucky on steals so far. We can't count on stealing Sci. Meth. in time for our pre-build unless we had enough money to take 3-4 cracks at it. (Average should be 2 attempts, but if we're counting on stealing a particular tech on a particular turn we'd better have extras.)
Until we can build Tanks I don't know why we'd want to stop building Cavalry. It's just as slow to drag Artillery around as it is to drag Cannons around, if you only have Infantry to attack with. Once we have 2-3 Infantry for each SOD and 3-4 Infantry for each of our cities (The Aztecs should be able to mount a decent initial attack) I think we get better value out of Cavs than Infantry. Cheaper by 10 shields, and the possibility of retreat. Plus it does speed up the assault since you don't have to more the Infantry/Artillery right next to a city to start an attack, you can shoot from 2 squares away.
Not terribly concerned about re-growth/re-settlements. Those things are just speedbumps. Agreed that ideally the assault on the Aztecs will start at Tenochtitlan and work our way out. All those fresh, size 2-3 cities can't do any damage to us.
Agreed we might as well start a dogpile on the Aztecs. If things go well initially, we might never make peace with them. Probably worth building extra Infantry to cover colonies we may be able to form on Aztec lux.