Or you could wait till you research recycling, then you could sell your coal plants for gold and shields.
I've never built a nuclear plant, mainly because, erm, I'm scared of meltdown.
You could do that, but you'd be paying gpt maintenance in the meanwhile.
I've built a lot of nuke plants also, and never had a meltdown.
But honestly, I was hoping at some point to have one just to see what happens.
I'm guessing that you lose the plant and get a lot of pollution around the city.
Neither have I, and for exactly the same reason. I keep telling myself the risk is very low unless I'm in Democracy (which I NEVER am), but I still haven't built one.
Maybe one of the experts here could give us a realistic assessment of the risks?
The biggest risk is if you are at war with a strong enemy and you are losing, because you might get hit with rioting two turns in a row from increasing war weariness. I tend to build them in core cities, and those cities are usually pretty happy by the time that I get to Nuclear Power, so weariness is usually the only thing that gets my cities rioting by that time.
not the first turn it goes into a disorder, so you can always fix it.
Even if you are winning a war. War weariness can start if the war has been going on for too long.
Ah so it takes two turns of rioting to cause a chance for a meltdown.
On the other hand I think I'd be fairly riled if the rioters attacked a nuke plant. It would be monumentally stupid of them, really.