In my current multiplayer game on 1.0.6.9, I was able to capture my opponent's settler with a coastal raid even though all the tiles around him are cliffs. The result seems to have been temporarily duplicating settlers, although after reloading the game the duplicated Egyptian settler dissappeared and only the raided settler is still there.
The online wiki says raids over cliffs aren't possible, but I can't find ANY information in the in-game Civelopedia abour coastal raid rules.
https://civilization.fandom.com/wiki/Combat_(Civ6)#Coastal_Raids
Nothing mentioned about cliffs.
https://civilization.fandom.com/wiki/Privateer_(Civ6)
Says cliffs should prevent raids.
https://civilization.fandom.com/wiki/Sea_Dog_(Civ6)
Nothing mentioned about cliffs.
The online wiki says raids over cliffs aren't possible, but I can't find ANY information in the in-game Civelopedia abour coastal raid rules.
https://civilization.fandom.com/wiki/Combat_(Civ6)#Coastal_Raids
Nothing mentioned about cliffs.
https://civilization.fandom.com/wiki/Privateer_(Civ6)
Says cliffs should prevent raids.
https://civilization.fandom.com/wiki/Sea_Dog_(Civ6)
Nothing mentioned about cliffs.
Attachments
Last edited: