BlossomPone
Chieftain
- Joined
- Oct 25, 2014
- Messages
- 23
So, one thing that I am having a tough time with is figuring out what the bonuses that we can give to a sponsor or a colonist. Based on the table definitions, colonists are very limited in what they can do (from what i can see, they can only grant yields, and health per city). And as for the sponsor, they can do quite a lot, but at the same time they're very specific with what they can do.
Realistically, i do believe i'll be needing to make some lua files to do the fancy things that i want. My goal here is to create a specialized explorer unit as a colonist bonus, and modify the outcome of supply caches/expeditions for the sponsor bonus.
I'm not quite sure how to start doing this kind of thing, is there any direction anyone could point me in to start working with scripting in civbe?
Realistically, i do believe i'll be needing to make some lua files to do the fancy things that i want. My goal here is to create a specialized explorer unit as a colonist bonus, and modify the outcome of supply caches/expeditions for the sponsor bonus.
I'm not quite sure how to start doing this kind of thing, is there any direction anyone could point me in to start working with scripting in civbe?