sedna17
Emperor
- Joined
- Mar 12, 2008
- Messages
- 1,091
I haven't had time to make contributions to this mod for a while, but I've enjoyed playing the latest betas. Thanks to the rest of the team for all their amazing work.
One thing I find annoying in the late game is keeping track of colonies. The Top 5 Cities/Wonders screen provides the information about which wonders have been built, but not in a particularly useful way. If I'm attempting to build 5 colonies I want to know which areas are still largely unpopulated so that I can take advantage of the production bonus from having North American/South American/etc. access.
I have the basic code for a new screen working now. Each empty colony slot shows up on the map, and when someone founds a new colony the color changes and their flag goes up there. Obviously this example is just with some dummy data so I didn't have to run a game until the colonial era. Hovering over the colony circle shows the civopedia entry so you can browse for likely targets.
Do people approve of including this? I'll take suggestions for additional features, but there are only a limited set of things that are easy with the interface API, so keep that in mind.
One thing I find annoying in the late game is keeping track of colonies. The Top 5 Cities/Wonders screen provides the information about which wonders have been built, but not in a particularly useful way. If I'm attempting to build 5 colonies I want to know which areas are still largely unpopulated so that I can take advantage of the production bonus from having North American/South American/etc. access.
I have the basic code for a new screen working now. Each empty colony slot shows up on the map, and when someone founds a new colony the color changes and their flag goes up there. Obviously this example is just with some dummy data so I didn't have to run a game until the colonial era. Hovering over the colony circle shows the civopedia entry so you can browse for likely targets.
Do people approve of including this? I'll take suggestions for additional features, but there are only a limited set of things that are easy with the interface API, so keep that in mind.