So, the quick combat option is broken, at least for now.
However, it seems that for some reason chariot archers have stopped playing out combat animations at some point. I found this rather good in speeding up the game- unless this is just some odd bug in my game. Since most of the tedious combat waitings tend to be bombardments, at least how I play the game, maybe this "feature" could be extended and taken advantage of? I don't see any problems in the game relating to chariots, such as lacking loot with prof army, either.
So lack of quick combat in melee I don't really mind, it's somewhat exciting to watch anyway. But bombardment could just skip the animation like those horse archers already do.
What'd you think?
Or alternatively, if possible, maybe the bombard animations could be sped up significantly?
However, it seems that for some reason chariot archers have stopped playing out combat animations at some point. I found this rather good in speeding up the game- unless this is just some odd bug in my game. Since most of the tedious combat waitings tend to be bombardments, at least how I play the game, maybe this "feature" could be extended and taken advantage of? I don't see any problems in the game relating to chariots, such as lacking loot with prof army, either.
So lack of quick combat in melee I don't really mind, it's somewhat exciting to watch anyway. But bombardment could just skip the animation like those horse archers already do.
What'd you think?
Or alternatively, if possible, maybe the bombard animations could be sped up significantly?