Underdawg
King
20 posts in and no sight of it yet?


Maybe my 'n' is still too small @ roughly 300! Personally I think that the probabilities should be roughly correct for +/- 40 fights on small maps, and maybe ~200 on large. Otherwise, luck plays such a big role in the game!
I'm sorry, but that is not how probability works.
I'm sorry, but you can well define random number generators with more or less 'spread', so that you averages are consistently hit at different 'n'. Basically, you define how broad the standard deviation is.
Simon, you may be correct, but I think that is very improbable.
I believe that the dozens of people here who have performed methodical tests (and have a far greater understanding of probability than you) are the ones that are correct.
Civ4 does not cheat with the RNG.
Simple Simon said:If this is not the case in CIV (as you post implies), then I have bad karma. If it has been fiddled with (as I expect), then the fiddling sucks.
Technically, even something with 0% odds has a chance of happening. You just don't expect to ever see it, no matter how often you try.It does matter if its 99.9 repeating there is that still niegh (nearly) impossible victory. Unless it says 100% there is always a chance of winning/losing.
Technically, even something with 0% odds has a chance of happening. You just don't expect to ever see it, no matter how often you try.
As you say Simon, you may also not be getting your "good karma" as you may only be attacking with odds in your favour, so you never get "unlikely" wins, only "unlikely" losses.
I suggest bringing more "cannon fodder" units to your battles - you know, axes with only 3 XP, etc.
The things you mention almost never happen, so they're really not worth worrying about. I'd ask you to post a save-file proving what you claim actually happened, but I'm pretty sure you don't have one.